Perfect Veil

Perfect Veil
Any Champion with this buff remains hidden from being targeted even after damaging an enemy. It can be targeted if it’s the only remaining champion in the team or if all champions in the team has Veil buff. Also gives the Champion a 15% damage reduction from all incoming AoE attacks.
48 skills that apply 'Perfect Veil'
Misdirect (Cooldown: 4)
Places a [Perfect Veil] buff and a 15% [Continuous Heal] buff on an ally for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Stalk Prey (Cooldown: 6)
Places a 50% [Increase ACC] buff on allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion Turn Meter by 50%.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Gaze Upon Me (Cooldown: 5)
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff and a 25% [Strengthen] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.27*HP
Unseen Assassin (Passive)
Places a [Perfect Veil] buff on this champion for 2 turns at the start of each round.
Vizier of Poisons (Cooldown: 5)
Attacks 1 enemy.
Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies.
Places a [Perfect Veil] buff on this Champion for 3 turns if the target is under 2 or more debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1
On the Hunt (Cooldown: 5)
Places a [Perfect Veil] buff, a 50% [Increase ATK] buff, a 30% [Increase SPD], and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Shroud of Souls (Cooldown: 5)
Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns.
Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Disappear (Cooldown: 5)
Places a [Perfect Veil] buff on an ally for 3 turns.
Upgrades: Lvl. 2: Cooldown -1
Insurmountable (Cooldown: 3)
Places a 60% [Decrease DEF] and a 25% [Weaken] debuff for 2 turns on 1 enemy, then attacks them. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Otherworld Breach (Cooldown: 5)
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 4.2*DEF
Overall Grading*: Strong
Baffling Speed (Cooldown: 4)
Attacks 1 enemy.
Places a [Perfect Veil] buff on this Champion for 3 turns if this attack is critical. Grants an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1
Slip Between (Cooldown: 5) (Passive)
Places a [Perfect Veil] bbuff on this Champion for 2 turns whenever their HP drops below 50%
Level 2: Cooldown -1
Tomb Stalker (Cooldown: 5)
Attacks 1 enemy. Places a [Perfect Veil] buff on this champion for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Damage Multiplier: 6.1 ATK
Master of Ghosts (Passive)
Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50. Will only increase RES once per ally if there are multiple Rectors on the team.
Spirit Form (Cooldown: 6)
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Necro Mutation (Cooldown: 5)
Heals all allies by 20% of this Champion’s MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Upgrades:
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
Not of This World (Cooldown: 6)
Places a [Perfect Veil] buff on this Champion for 3 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Winds of Winter
Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns if the [Freeze] debuff is placed. Places a [Veil] buff on the ally with the lowest HP for 1 turn if the [Freeze] debuff is not placed.
Damage based on: [DEF]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Damage multiplier: 4 DEF
Attunement (Cooldown: 6)
Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a 60% [Increase DEF] buff for 2 turns and a [Block Debuffs] buff for 1 turn on all allies whose DEF is higher than their ATK.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Chameleon (Passive)
Places a [Block Debuffs] and a 25% [Strengthen] buff on this Champion for 1 turn, and a 15% [Continuous Heal] buff for 2 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Flicker Step (Cooldown: 5)
While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns.
While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Jungle Ambush (Cooldown: 4)
Attacks 1 enemy. Fills this Champion’s Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while undera [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking without a [Veil] or [Perfect Veil] buff.
Damage based on: [ATK]
Level 2: Damage +1 0%
Level.3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Chroma Shift
Attacks 1 enemy. Has a 50% chance of filling this Champion’s Turn Meter by 10%. Also has a 50% chance of placing a [Perfect Veil] buff on this Champion for 1 turn if this attack is critical.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Night of the Bat (Cooldown: 4)
Attacks 1 enemy 3 times. Fills this Champion’s Turn Meter by 10% on each critical hit. Also places a [Perfect Veil] buff on this Champion for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 1.5 ATK
Overall Grading: Average
Ghostwalk (Cooldown: 7)
Revives 2 random allies with 60% HP, then fills their Turn Meters by 40% and places a [Perfect Veil] buff on them for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Hailburn (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 2 ATK
Vanish (Passive)
Places a [Revive on death] buff on this champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Ninja Arts (Cooldown: 5)
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this champion for 2 turns if this attack is critical.
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 5.6 ATK
Mystic Smoke (Cooldown: 4)
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this champion to the target. The first hit has a 75% chance of stealing all the buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.15 ATK
Silent Parting (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit will ignore 20% of the target’s DEF. Has an additional 20% chance of inflicting a critical hit if this Champion is under [Veil] or [Perfect Veil] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2.5*ATK
Overall Grading*: Strong
Sai Assassin
Attacks 1 enemy 2 times. Has an additional 20% chance of inflicting a critical hit if this champion is under a [Veil] or [Perfect Veil] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 1.6*ATK
Overall Grading*: Godlike
Fade Into Nothing (Cooldown: 5)
Places a [Perfect Veil] buff and a 30% [Increase SPD] buff on this champion for 2 turns, then fills this champion’s Turn Meter by 40%.
Level 2: Cooldown -1
Level 3: Cooldown -1
Shinobi Arts (Cooldown: 6)
Places a [Perfect Veil] buff and a [Counterattack] buff on this champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Deep Cover (Passive)
Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round.
This champion is immune to all debuffs if they are under a [Veil] or [Perfect Veil] buff.
Whenever a [Veil] or [Perfect Veil] buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target.
Only available when Karato Foxhunter is on the same team.
Death Dive
Attacks 1 enemy. Has a 30% Chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this champion for 1 turn if this attack kills an enemy under [Hex] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.5 ATK
Vanish to Shadows (Cooldown: 6)
Places a [Perfect Veil] buff and a 30% [Reflect Damage] buff on this Champion for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Art of Stealth (Passive)
At the start of each turn, places a [Perfect Veil] buff for 1 turn on the ally with the highest ATK.
Inflicts 20% more damage against targets whose DEF is lower than this Champion’s DEF.
Felid Fleetness (Cooldown: 6)
Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Leaf Shroud (Passive)
Heals each ally by 10% of their MAX HP at the start of their turn.
Places a [Perfect Veil] buff for 1 turn on the ally with the lowest HP and the end of this Champion’s turn.
Unforseen (Passive)
Will ignore [Shield] buffs when attacking under a [Perfect Veil] buff.
Revelation (Cooldown: 4)
Attacks all enemies. Has a 25% chance of removing any [Veil] or [Perfect Veil] buffs from all enemies. Also has a 75% chance of removing 1 random buff from all enemies.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.8 ATK
Overall Grading: Strong
Hidden Paths (Passive)
Places a [Perfect Veil] buff on this Champion for 1 turn whenever they kill an enemy.
Camo Cover (Passive)
Decreases the damage received from skills by all allies under [Veil] or [Perfect Veil] buffs by 5%
Light of Sanctity (Cooldown: 5)
Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Hunter's Guile (Passive)
If this Champion attacks 2 targets under [Hex] debuffs during the same turn, places a [Perfect Veil] buff on this champion for 1 turn. Will not count Counterattacks. Increases critical damage by 30% while attacking under a [Perfect Veil] buff.
Witchfinder (Cooldown: 5)
Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns. Champions from the Banner Lord and Knights Revenant Factions cannot resist this debuff.
Each hit also has a 75% chance of stealing 25% of the target’s Turn Meter. Steals 50% of the Turn Meter instead if the target is from the Banner Lord or Knights Revenant Factions.
If this champion’s Turn Meter is at 75% or more after the steal, places a [Perfect Veil] buff on this champion for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Damage Rating
Multiplier: 1.75*ATK
Overall Grading*: Weak
Hollow Doll (Cooldown: 4)
Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking if the target is under a [Shield] buff. Will ignore 25% of the target's DEF if the target is under a [Shield] buff.
Places a [Perfect Veil] buff on this Champion for 2 turns if this attack kills an enemy.
Fills this Champion's Turn Meter by 30% if this attack does not kill the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Mind Shroud (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Active Skills] debuff for 2 turns.
If both debuffs are placed, places a [Perfect Veil] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1