Increase ATK

Increase ATK - 25%
Increases the Champion’s Battle ATK (current ATK value, all other effects taken into account) by 25%

Increase ATK - 50%
Increases the Champion’s Battle ATK (current ATK value, all other effects taken into account) by 50%
118 skills that apply 'Increase ATK'
Charmed Life (Passive)
Places one of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, or a [Block Damage] buff.
Committed Offensive (Cooldown: 6)
Fills the Turn Meters of all allies by 15%, then places a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Egotist (Passive)
Fills this Champion's Turn Meter by 15% whenever they are attacked by an enemy under [Provoke] debuff or [Increase ATK] buff.
Field of Strength (Cooldown: 5)
Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Burning Hatred (Cooldown: 6)
Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
First to Fight (Cooldown: 5)
Attacks all enemies. Places a 30% [Increase C.DMG] buff on all allies for 2 turns. Also places a 50% [Increase ATK] buff on all allies if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.2*ATK
Overall Grading*: Average
Crowd Favorite (Cooldown: 4)
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 3 turns before attacking. Resets the Cooldown of the [Strip Away] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 3.8 ATK
Overall Grading: Godlike
Unshakable Valor (Cooldown: 4)
Attacks 1 enemy. Will ignore 30% of the target’s DEF.
Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 6.7*ATK
Overall Grading*: Godlike
Waves of Grief (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also places a 50% [Increase ATK] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Buff/Debuff Chance +10%
Level 9: Cooldown -1
Damage Multiplier: 3.2 ATK
Energizing Presence (Cooldown: 4)
Increases the duration of all buffs on all allies by 1 turn. Also decreases the duration of all debuffs on all allies by 1 turn. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Serpent Axes (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Ambush Tactics (Cooldown: 4)
Places a [Veil] buff on an ally for 1 turn, and a 25% [Increase ATK] buff for 2 turns.
Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +5%, Lvl. 5: Shield +5%, Lvl. 6: Cooldown -1
Battle Trance (Cooldown: 4)
Removes all debuffs from this Champion. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Render Helpless
Attacks 1 enemy. Has a 50% chance of placing a [Decrease DEF] debuff for 2 turns. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Damage multiplier: 4 ATK
Savage Fury
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Damage based on: [DEF] [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Bloodshed Rites
Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 3.4*ATK
Overall Grading*: Average
Ancestors' Power (Cooldown: 4)
Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Opportunity Strike (Cooldown: 3)
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion and places an extra hit if this attack is critical. The extra hit cannot be critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Finisher (Cooldown: 5)
Attacks all enemies. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking. If the target has a [Weaken] debuff, places a 60% [Decrease DEF] debuff on the target for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1
Ancestral Spirits (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Cooldown -1
Sight In (Cooldown: 4)
Attacks 1 enemy. If the hit is critical, places a 25% [Increase ATK] buff on this Champion for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Banner of Legend (Cooldown: 5)
Places a 30% [Increase C. RATE] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Has a 25% chance of granting an Extra Turn.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Sigil of Toxic Glory (Cooldown: 5)
Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns
Level 2: Cooldown -1
Level 3: Cooldown -1
Damage Rating
Multiplier: 4*DEF
Damage Control (Cooldown: 4)
Places an [Unkillable] buff and a 25% [Increase ATK] buff on a target ally for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Split
Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 1 turn if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Strengthen (Cooldown: 4)
Places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Wards of Madness (Cooldown: 6)
Places a 30% [Increase DEF] buff and a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
On the Hunt (Cooldown: 5)
Places a [Perfect Veil] buff, a 50% [Increase ATK] buff, a 30% [Increase SPD], and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Shroud of Souls (Cooldown: 5)
Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns.
Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Dark Awakening (Cooldown: 4)
Removes all debuffs from this Champion. Places a 50% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Megalomania (Cooldown: 6)
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this champion for 3 turns, then grants an extra turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Everlasting Fury (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns. This buff cannot be removed. Places a [Block Debuffs] buff on this Champion for 2 turns. Grants an Extra Turn. 9g Block Debuffs
Upgrades: Lvl. 2: Cooldown -1
Crawling Chaos (Cooldown: 4)
Removes all debuffs from this Champion, then attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 1 turn after attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 3.8*ATK
Overall Grading*: Strong
Twisted (Passive)
Heals this Champion by 5% of their MAX HP for each debuff on them at the start of each turn.
If this Champion is under 4 or more debuffs at the start of the turn, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Focused (Cooldown: 6)
Places a 25% [Increase ATK] buff and a 15% [Increase C.RATE] buff on this champion for 3 turns, then attacks all enemies.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Soften Them Up (Cooldown: 7)
Places a [Counterattack] and a 25% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1, Lvl. 4: Cooldown -1
Boonchat (Passive)
If this Champion has 2 or fewer buffs at the start of the turn, places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 1 turn.
Barking Orders (Cooldown: 5)
Places a [Provoke] debuff on the target enemy for 2 turns. Places a 15% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Gleam of Avarice (Cooldown: 5)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns.
Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Rune of Battle (Cooldown: 5)
Fills the Turn Meters of all allies by 25% and places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Resilient Glow (Cooldown: 5)
Places a [Block Debuffs] buff and a 50% [Increase ATK] on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. The [Shield] buff cannot be removed.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Mentor of Heroes (Cooldown: 4)
Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Upgrades: Lvl. 2: Cooldown -1
Nature's Touch (Cooldown: 4)
Removes all debuffs on all allies, then places a 50% [Increase ATK]
Upgrades: Lvl. 2: Cooldown -1
Majestic Staff
Attacks 1 enemy. If the hit is critical, places a 25% [Increase ATK] buff on a random ally for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Confident Shot
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Vigor (Cooldown: 5)
Places a 25% [Increase ATK] buff and a 15% [Increase C. RATE] buff on all allies for 3 turns.
Upgrades: Lvl. 2: Cooldown -1
Mass Possession (Cooldown: 4)
Places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Spikes (Cooldown: 6)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 4 times at random. The attacks will be critical if the target has a any buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Deathrite Evocation (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Uplift (Cooldown: 5)
Places a 30% [Increase DEF] buff and a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Charged Assault (Cooldown: 4)
Attacks 1 enemy. Places a 50% [Increase ATK] and a 30% [Increase C.RATE] buff on this Champion for 1 turn before attacking if the target has higher MAX HP than this Champion. Will ignore DEF if the target is under a [Weaken] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Whirling Axe
Attacks all enemies. Places a 25% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Damage based on: [ATK]
Radiate Frenzy (Cooldown: 4)
Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Attunement (Cooldown: 6)
Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a 60% [Increase DEF] buff for 2 turns and a [Block Debuffs] buff for 1 turn on all allies whose DEF is higher than their ATK.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Ancient Rage (Cooldown: 6)
Places a 50% [Increase C.DMG] buff and a 50% [Increase ATK] buff on this champion for 3 turns, then Grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Snicker and Slice
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Damage Multiplier: 3.2 ATK
Overall Grading: Strong
Eldritch Ground (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Block Damage] buff for 1 turn on allies with less than 30% HP.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Gruesome Nourishment (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Rend
Attacks 1 enemy. Places a 25% [Increase ATK] buff on all allies for 1 turn if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Thrashing Fit (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Sup on Blood (Cooldown: 4)
Attacks 1 enemy 2 times. Heals this Champion by 15% of their MAX HP on each critical hit.
Places a 50% [Increase ATK] buff on this Champion for 2 turns if the target is under a [HP Burn] debuff.
Level 2: Damage +10%
Level 3: Heal +10%
Level 4: Damage +10%
Level 5: Heal +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2.5*ATK
Overall Grading*: Godlike
Whisper (Cooldown: 5)
Places a 15% [Increase C. RATE] buff and a 50% [Increase ATK] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Amok (Cooldown: 4)
Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
War Machine (Passive)
Increases this Champion’s SPD by 6 and C. DMG by 7% for each enemy this Champion kills in a Round. Stacks up to +30 SPD and +35% C. DMG. Stacks will reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion’s Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 1 turn.
War Weirding (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies.
Damage based on: [ATK]
Upgrades: Lvl. 2: Cooldown -1
Heroes of Old (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 2 turns and fills the Turn Meters of all allies by 20%.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Oozing Blessing (Cooldown: 4)
Removes all debuffs from all allies, then places a 50% [Increase ATK] buff and a [Shield] buff equal to 25% of this Champion’s MAX HP on all allies for 2 turns.
Level 2: Shield +10%
Level 3: Shield +10%
Level 4: Cooldown -1
Bloody Mess (Passive)
Places a 25% [Increase ATK] buff on this Champion for 1 turn and decreases the cooldown of the Rip to Shreds skill every time this Champion's HP drops below 50%.
Battle Cry (Cooldown: 4)
Places a 15% [Increase C. RATE] buff and a 50% [Increase ATK] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Bloodshed Tempest (Cooldown: 4)
Attacks 4 times at random. Places a 50% [Increase ATK] buff on this champion for 3 turns before attacking. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn] debuffs on each target and decreasing the duration of those [HP Burn] debuffs by 1 turn. Fills this champion’s Turn Meter by 30% if 3 or more [HP Burn] debuffs are activated during the attack.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 1.65*ATK
Overall Grading*: Weak
Crushing Hopes (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on the target for 2 turns if this Champion is under an [Increase ATK] buff. Decreases the target's Turn Meter by 25% and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Decreases the target's Turn Meter by 10% if this attack is not critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Breath Taker
Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Damage Rating
Multiplier: 2.1*ATK
Overall Grading*: Strong
Soul Fire (Cooldown: 4)
Places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [HP Burn] debuff for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Rally Cry (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 2 turns and removes one random debuff from each ally.
Upgrades:
Level 2: Cooldown -1
Twin Soulswords
Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +5%
Level 9: Buff/Debuff Chance +5%
Damage Multiplier: 2 ATK
Flinty (Passive)
Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.
Lauging gull (Cooldown: 4) (Passive)
[Passive Effect]
Increase this Champion’s DEF each time they counterattack (10% of Total Defense per Attack). DEF resets every time this Champion gets a turn. When attacking, converts this Champion’s RES into additional ACC.
[Active Effect]
At the end of this Champion’s turn, places a [Provoke] debuff for 1 turn on all enemies under [Increase ATK] buffs.
Frost Breaker (Cooldown: 5)
Attacks 1 enemy. Will ignore [Increase DEF] and [Shield] buffs. Will also ignore 50% of the target’s DEF if they are under a [Freeze] debuff.
Places a [Counterattack] buff and a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Murderer’s Lust (Cooldown: 3) (Passive)
Places a 50% [Increase ATK] buff on this Champion for 2 turns whenever an enemy’s HP drops below 30%. This buff cannot be removed.
Faster than the Eye (Cooldown: 5)
Attacks all enemies. Decreases the cooldown of this skill by 1 turn when attacking under an [Increase ATK] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 4.5 ATK
Overall Grading: Godlike
Abduct by Night (Cooldown: 4)
Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns. If this champion is under an [Increase ATK] buff, steals all buffs from the target enemy before attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 5.2 ATK
Overall Grading: Strong
Double Kamas
Attacks 1 enemy 2 times. Places an extra hit if this Champion is under an [Increase ATK] buff. Each hit has a 20% chance of placing a [Block Active Skills] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.2 ATK
Overall Grading: Strong
Shadow Ambush (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn Meters of all allies by 20% if this attack is critical.
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Level 6: Cooldown -1
Damage Multiplier: 4.9 ATK
Join the Troupe (Cooldown: 4)
Fills the Turn meters of all allies by 15% and places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Battle Toast (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Also has a 50% chance of placing a [True Fear] debuff on all enemies for 1 turn. Has a 75% chance instead on enemies under [Increase ATK] buffs.
Upgrades:
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
Shaman Drum (Cooldown: 6)
Fills the Turn Meters of all allies except this Champion by 20%. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Hunter's Howl (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 3 turns, then attacks 1 enemy 3 times.
Each hit has a 50% chance of placing a [True Fear] debuff for 1 turn. Has a 50% chance of placing a [Fear] debuff on 2 random enemies for 1 turn if the [True Fear] debuff is placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Fresh Meat (Cooldown: 5)
Places a 25% [Increase ATK] and a 15% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
War Whoop (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 30% [Increase C.RATE] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Vicious Spite (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Also places a 50% [Increase ATK] buff on this champion for 2 turns if the [Weaken] debuff is placed.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage multiplier: 6*ATK
Sprouting Season (Cooldown: 5)
Revives a target ally with 40% HP and a 50% Turn Meter, then places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Hunt the Mists (Cooldown: 6)
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Higher Blessing (Cooldown: 5)
Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion if this Champion's current HP is less than 50%. Gains an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Lead the Charge
Attacks 1 enemy. Has a 50% chance of placing a 50% [Increase ATK] buff on a random ally for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +5
Flameout (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion, then attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on all enemies for 2 turns if this attack kills an enemy. This debuff cannot be resisted.
Level 2: Damage +10%
Level 3: Cooldown -1
Damage Multiplier: 6.6 ATK
Piercing Shot
Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 2 turns if the attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Arctic Winds (Cooldown: 5)
Places a 30% [Increase SPD] and a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1
Rampant Blows
Attacks 2 times at random. Places a 50% [Increase ATK] buff on this champion for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 1.7*ATK
Overall Grading*: Average
Heavenly Flames (Cooldown: 5)
Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns.
Places a 50% [Increase ATK] buff on all allies for 3 turns.
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Surging Strength (Cooldown: 6)
Places a 50% [Increase ATK] buff on this Champion for 4 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Ever Faithful (Cooldown: 5)
Places a 50% [Increase ATK] buff, a 30% [Increase C.RATE] buff and a [Shield] buff on this Champion for 3 turns, then grants an Extra Turn. The value of the [Shield] is proportional to this champion’s ATK.
Level 2: Cooldown -1
Rise to Duty (Cooldown: 4)
Places a 25% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks all enemies. After 3 turns when Fenax is on the same team.]
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Bless Weapons (Cooldown: 5)
Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Revenant (Passive)
Passive Effect:
Places a 60% [Increase DEF] buff on this Champion for 2 turns when their HP drops below 75%. Places a 50% [Increase ATK] buff on this Champion for 2 turns when their HP drops below 50%.
Active Effect:
Grants an Extra Turn when this Champion’s HP drops below 10%.
Grotesque Strength
Has a 50% chance of placing a 25% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Cooldown -1
Death's Majesty (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Murderer's Craft
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns before attacking.
If 5 or more enemies are alive does the following attack instead: Attacks all enemies. places a 25% [Increase ATK] buff on this champion for 2 turns before attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Resurge (Cooldown: 4)
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Bile
Attacks 1 enemy. Has a 25% chance of placing a 50% [Increase ATK] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Soulreap (Cooldown: 3)
Attacks 1 enemy. Grants an Extra Turn and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Damage increases by 7.5% for each debuff on this Champion. Stacks up to 30%.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Hollow Doll (Cooldown: 4)
Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking if the target is under a [Shield] buff. Will ignore 25% of the target's DEF if the target is under a [Shield] buff.
Places a [Perfect Veil] buff on this Champion for 2 turns if this attack kills an enemy.
Fills this Champion's Turn Meter by 30% if this attack does not kill the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Frost Armaments (Cooldown: 4)
Places a 25% [Increase ATK] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Enduring Warrior (Cooldown: 4)
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF if higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Damaged based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Tailwind (Cooldown: 5)
Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Love Beyond Death (Cooldown: 6)
Revives a single ally with 55% HP and a full Turn Meter. Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on that ally for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Command (Cooldown: 4)
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Vicious Partner (Cooldown: 5)
Places a 50% [Increase ATK] and a 30% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn when Seducer is on the same team.
Upgrades: Lvl. 2: Cooldown -1
Alpha (Cooldown: 4)
Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1