HP Burn

HP Burn
While the debuff is active and at the start of the affected Champion’s turn, they and all their allies take damage equal to 3% of their respective MAX HP. There can be only one [HP Burn] debuff active of a Champion at a time. However, if multiple Champions on the Team are debuffed with [HP Burn], all of these debuffs work as normal and apply their full damage.
87 skills that apply 'HP Burn'
Giving All (Cooldown: 3) (Passive)
[Passive Effect] Revives all dead allies with 50% HP and 75% Turn Meter whenever this Champion is killed.
[Active Effect] Places a [Block Damage] buff on all allies for 1 turn whenever an ally receives a [Bomb], [Poison] or [HP Burn] debuff. If there are multiple Champions on the team with this Skill, only one will activate. This skill’s Cooldown Only Applies to its Active Effect
Put to Flame
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%
Blazing Zephyr (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns.
Fills this Champion’s Turn Meter by 15% for each [HP Burn] debuff placed by this skill.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4*ATK
Overall Grading*: Strong
Berserker's Delight (Cooldown: 4)
Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 2*ATK
Overall Grading*: Weak
Djinn Swords
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn.
If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.5*ATK
Overall Grading*: Strong
Hunt the Marked (Cooldown: 3)
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%
Brand of Shame (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff and two 5% [Poison] debuffs for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 7.3 ATK
Sear Away (Cooldown: 5)
Attacks 1 enemy. Decreases the target's MAX HP by 30% of the damage inflicted. Damage increases by 50% if the target is under a [HP Burn] debuff.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Burning Blade (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Flame Tempest (Cooldown: 5)
Attacks 3 times at random. Each hit has a 100% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 15% of the damage inflicted when Atur is on the same team]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 2 ATK
Superheated Hammer
Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 30% of the damage inflicted when Atur is on the same team]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.2 ATK
Scorch Shot (Cooldown: 5)
Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Weaver of Woes
Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Twisted Hunger (Passive)
Heals all allies by 5% of their MAX HP every time an enemy under a [HP Burn] debuff gets a turn.
Fills the Turn Meters of all allies by 10% every time an enemy under a [Freeze] debuff gets a turn.
Frostfire Gale (Cooldown: 5)
Attacks all enemies. Has a 70% chance of placing a [Freeze] debuff for 1 turn on enemies whose ATK is higher than their DEF. Has a 70% chance of placing a [HP Burn] debuf for 1 turn on enemies whose DEF is equal to or higher than their ATK.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Devour All Hope
Attacks 1 enemy. Has a 30% chance of decreasing the duration of 1 random buff if the target is under a [HP Burn] debuff. Also has a 30% chance of decreasing the target’s Turn Meter by 15% if they are under a [Freeze] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +5%
Lvl. 9: Buff/Debuff Chance +5%
Pyroclasm (Cooldown: 3)
Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy.
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Fiery Swatch (Passive)
Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Pyretic Release (Cooldown: 5)
Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns. Instantly activates this skill when this Champion is revived by Rian the Conjurer.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Shield +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Shield +5%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Fiery Blood (P) (Passive)
Has a 55% chance of placing a [HP Burn] debuff when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%
Burning Lash (Cooldown: 5)
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Eldritch Flames
Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is afflicted by a [HP Burn] debuff.
Damage based on: [DEF] [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Fleshmelter (Passive)
This champion heals by 1% of their MAX HP every time anyone in the battle takes damage from a [HP Burn] debuff.
Fan the Flames (Cooldown: 4)
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Percussive Pound (Cooldown: 4)
Attacks all enemies. Places an extra hit on enemies without [HP Burn] debuffs. Has a 50% chance of placing a [Stun] debuff for 1 turn on enemies under [HP Burn] debuffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Superheated Hammer
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Firestorm Rite (Cooldown: 5)
Places a [HP Burn] debuff on this champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns. Grants an Extra Turn if a [HP Burn] debuff is placed on all enemies.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Flame Eruption (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Level 6: Cooldown -1
Towering Inferno
Attacks 1 enemy 3 times. Each hit has a 15% chance of increasing the duration of [HP Burn] debuffs on the target by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Metaphysics (Passive)
Increases this champion’s SPD by 3 and damage inflicted by 3% for each ally and enemy under a [HP Burn] debuff. If Cardiel is on the team, all allies will heal by 3% of their MAX HP from [HP Burn] debuffs instead of receiving damage and losing HP.
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff chance +5%
Level 4: Buff/Debuff chance +5%
Hellfire Torrent (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Abyssal Seal
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 0.25 HP
Meteoric Ignition (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1
Keeper of Flame (Cooldown: 3) (Passive)
[Passive Effect]
This champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates.
[Active Effect]
Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. the [HP Burn] debuff cannot be resisted.
Fires of Auld (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Pyro Pummel
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.1*HP
Statis Strike (Cooldown: 6)
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Forge Rhythm (Cooldown: 5)
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Places a [HP Burn] debuff for 2 turns on enemies under [Stun] debuffs. Places an extra hit on enemies not under [Stun] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Deepcrystal Scourge
Attacks 1 enemy. Has a 45% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Searing Rebuke
Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. This debuff cannot be resisted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Tombfire (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Damage +10%, Lvl. 9: Buff/Debuff Chance +10%
Flames Within (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Heals all allies by 15% of their MAX HP if the (HP Burn) debuff is placed. Fills the Turn Meters of all allies by 15% if the [HP Burn] debuff is not placed.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Chymistry (Cooldown: 5)
Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates any [Poison] debuffs and a [HP Burn] debuffs on each enemy.
Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.
Level 2: Cooldown -1
Level 3: Cooldown -1
Exalted Pyre (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing an [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.23*HP
Corpsefire
Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Damage Rating
Multiplier: 0.11*HP
Turn to Ash (Cooldown: 6)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. This debuff cannot be resisted.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Pyromania (Passive)
Increases this Champion’s ATK and C.DMG by 5% every time a [HP Burn] debuff triggers on any enemy. Stacks up to 25%.
Unleash Havor (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Fills this Champion’s Turn Meter by 15% on each critical hit.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.8*ATK
Overall Grading*: Godlike
Sup on Blood (Cooldown: 4)
Attacks 1 enemy 2 times. Heals this Champion by 15% of their MAX HP on each critical hit.
Places a 50% [Increase ATK] buff on this Champion for 2 turns if the target is under a [HP Burn] debuff.
Level 2: Damage +10%
Level 3: Heal +10%
Level 4: Damage +10%
Level 5: Heal +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2.5*ATK
Overall Grading*: Godlike
Flitter in Chaos
Attacks 1 enemy. Has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. This chance increases to 75% if the target is under a [HP Burn] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 3*ATK
Overall Grading*: Godlike
Putrid Brazier
Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4 ATK
Bloodshed Tempest (Cooldown: 4)
Attacks 4 times at random. Places a 50% [Increase ATK] buff on this champion for 3 turns before attacking. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn] debuffs on each target and decreasing the duration of those [HP Burn] debuffs by 1 turn. Fills this champion’s Turn Meter by 30% if 3 or more [HP Burn] debuffs are activated during the attack.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 1.65*ATK
Overall Grading*: Weak
Exemplar of Rage
Attacks 1 enemy 2 times. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 40% chance of increasing the duration of any [HP Burn] debuffs on the target.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance + 10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 2.1*ATK
Overall Grading*: Godlike
Unreasoning Outburst (Cooldown: 4)
Attacks all enemies. Has an extra 10% chance of inflicting a critical hit. Has a 75% chance of placing [HP Burn] and [Block Buffs] debuffs for 2 turns. Also places a 30% [Decrease SPD] debuff on targets whose Turn Meter is higher than 50%
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.6*ATK
Overall Grading*: Godlike
Pyre Strike (Cooldown: 4)
Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. Places a 15% [Continuous Heal] buff on all allies for 2 turns if this attack is critical.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Fury Slash
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on the target for 2 turns if this Champion is under an [Increase ATK] buff.
Fill this Champion's Turn Meter by 10% if this attack is critical.
Fills this Champion's Turn Meter by 5% if this attack is not critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Burning Rage (Cooldown: 6)
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [HP Burn] debuff for 2 turns if this Champion is under an [Increase ATK] buff. Each hit also has a 75% chance of decreasing the Turn Meter by 20% if the target is under a [HP Burn] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Crushing Hopes (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on the target for 2 turns if this Champion is under an [Increase ATK] buff. Decreases the target's Turn Meter by 25% and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Decreases the target's Turn Meter by 10% if this attack is not critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Cursefire Spear (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Soul Fire (Cooldown: 4)
Places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [HP Burn] debuff for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Blood Curdle (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
After attacking, has an 80% chance of placing a [HP Burn] debuff for 2 turns on all enemies that this skill did not place a [Decrease ATK] debuff on.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.3*DEF
Burning Bonds
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +10%
Level 5: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.5 DEF
Overall Grading: Godlike
Hailburn (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 2 ATK
Pressure Points (Cooldown: 4)
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Blood Boil (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of instantly activating any [Poison] debuffs and [HP Burn] debuffs on the target. Also has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Flaming Spirits (Cooldown: 3)
Attacks 2 times at random. Has 75% chance of placing a 50% [Decrease ACC] debuff and a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +15%
Level 7: Cooldown -1
Damage Multiplier: 2.6 ATK
Inner Heat (Passive)
Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally of enemy is under a [HP Burn], this champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs.
Burning Regret (Cooldown: 4)
Attacks 1 enemy. Damage increases by 40% for each active [HP Burn] debuff in the battle (up to 400%). Also has a 75% chance of decreasing the target’s Turn Meter by 15%. Decreases the target’s Turn Meter by an additional 15% for each active [HP Burn] debuff in the battle.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Cunning Chaos (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn on targets with 50% Turn Meter or more. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns on target with less than 50% Turn Meter.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Fiery Battleaxe
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance of placing a 60% [Decrease DEF] debuff for 2 turns on the target before attacking if the target is under a [HP Burn] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Damage Multiplier: 3.7 ATK
Stoked (Passive)
Whenever this Champion is attacked by an enemy under a [HP Burn] debuff, heals this Champion for 25% of all damage received.
Also has a 15% chance to instantly activate any [HP Burn] debuffs on the attacker.
Blazing Panic (Cooldown: 6)
Attacks all enemies. Decreases the Turn Meters of all enemies by 15%. Decreases the Turn Meters of enemies under [HP Burn] debuffs by an extra 15%.
Level 2: Cooldown -1
Level 3: Cooldown -1
Damage Rating
Multiplier: 4.3*ATK
Overall Grading*: Average
Forest Fire (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Damage Rating
Multiplier: 4*ATK
Overall Grading*: Average
Conflagrate
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of any [HP Burn] debuffs on the target by 1 turn.
Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Damage Rating
Multiplier: 1.4*ATK
Overall Grading*: Strong
Burn With Shame (Passive)
Every time an enemy under a [HP Burn] debuff gets a turn, decreases the duration of 2 random buffs on that enemy by 1 turn.
Penance (Cooldown: 4)
Attacks all enemies. Has a 55% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted by targets under [HP Burn] debuffs.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 4.5*ATK
Overall Grading*: Weak
Perdition
Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 4*ATK
Overall Grading*: Average
Flameout (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion, then attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on all enemies for 2 turns if this attack kills an enemy. This debuff cannot be resisted.
Level 2: Damage +10%
Level 3: Cooldown -1
Damage Multiplier: 6.6 ATK
Flames of Passion (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 2.1 ATK
Fire of Purgation (Cooldown: 5)
Attacks 1 enemy. Removes 1 random buff from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +5%
Heavenly Flames (Cooldown: 5)
Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns.
Places a 50% [Increase ATK] buff on all allies for 3 turns.
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Purgatory
Attacks 1 enemy. Has a 30% chance of decreasing the target's Turn Meter by 10%. Has a 60% chance instead if the target is under a [HP Burn] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Burning Passion (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Elemental Unity (Cooldown: 4)
Attacks all enemies. Places a [Freeze] debuff on each target for 1 turn if they are under a [HP Burn] debuff. Extends the duration of any [HP Burn] debuffs to 3 turns. This effect cannot be resisted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%
Death Fires (Cooldown: 4)
Attacks 3 times at random. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Cryptfire (Cooldown: 5)
Attacks 3 times at random. Has a 30% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Gravefire (Cooldown: 4)
Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1