Fear

Fear
When a Champion with this Debuff attempts to use a Skill, there is a 50% chance that the Skill will not activate and the Champion will lose their turn.
48 skills that apply 'Fear'
Daunting Violence (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4.1*DEF
Overall Grading*: Strong
Exemplar (Cooldown: 5) (Passive)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], and [Stun] debuffs.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Well-Used Axe (Cooldown: 5)
Attacks 1 enemy. Will ignore 35% of target's DEF if the target is under a [Fear] or a [True Fear] debuff.
Places a 30% [Increase SPD] buff for 2 turns, a [Revive On Death] buff for 2 turns, and a [Block Debuffs] buff for 1 turn on this Champion if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Haunted Machete (Cooldown: 3)
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn and a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Has a 75% chance of placing a [True Fear] debuff on 2 enemies for 1 turn if this attack kills an enemy. One [True Fear] debuff will be placed on the enemy with the lowest Turn Meter, while one will be placed on the enemy with the highest Turn Meter.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Nightmare
Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 7.5% if the target is under a [Fear] or a [True Fear] debuff.
Reduces the cooldown of this Champion's Taste of Despair [P] skill by 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Fierce Battler (Passive)
[Passive Effect] When attacked, decreased the enemy’s ATK by 10% (up to 50%; 25% against Bosses). Occurs once per skill. ATK Reduction resets after each Round.
[Active Effect] Places a [Fear] debuff on all enemies from the Orcs, Ogryn Tribes, Undead Hordes, and Demonspawn Factions at the beginning of each Round. This debuff cannot be resisted.
Elder's Clarion (Cooldown: 5)
Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Bloodstain Ritual (Passive)
Damages this Champion by 10% of their MAX HP at the start of each turn. Heals all allies except this Champion equal to half of the lost HP. Places a 30% [Decrease SPD] debuff on this Champion for 1 turn at the start of each turn. Also has a 50% chance of placing a [Fear] debuff on this Champion for 1 turn.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +5%, Lvl. 5: Heal +5%
Oppression
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn.
[Passive Effect]
Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], [Fear], or [True Fear] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], or [True Fear] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%
Witch's Grace (Passive)
Places a [Shield] buff on this Champion equal to 10% of their MAX HP at the start of each turn.
When attacked while under a [Shield] buff, has a 35% chance of placing a [Fear] debuff on the attacker for 1 turn.
Panic Spread
Attacks 1 enemy. Has a 20% chance of placing a [Fear] debuff for 1 turn.
This chance increases to 30% if the target is under 1 debuff.
This chance increases to 45% if the target is under 2 or more debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Uncanny (Passive)
Immune to [Sleep] debuffs. Fills this Champion’s Turn Meter by 20% whenever an enemy tries to place a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff on this Champion.
Beyond Emotions (Cooldown: 5)
Removes all debuffs from all allies, then fills the Turn Meter of each ally by 15%. Fills the Turn Meter of each ally by a further 10% for every [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff removed. Fills the Turn Meter of each ally by a further 5% for any other debuff removed.
Level 2: Cooldown -1
Level 3: Cooldown -1
Nightmare Sludge
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of placing a [Fear] debuff for 1 turn on enemies with a 20% or less Turn Meter.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 3.5 ATK
Overall Grading: Weak
Fiery Swatch (Passive)
Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Fan the Flames (Cooldown: 4)
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Curse Feeder (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, transfers all debuffs except [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke] from all allies to this Champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Peace of the Deep (Cooldown: 5)
Has an 80% chance of placing a [Sleep] debuff on all enemies for 1 turn. [Passive Effect] Whenever an enemy loses a [Sleep] debuff placed by this Skill, has a 50% chance of replacing it with a [Fear] debuff for 1 turn instead.
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Scare Off (Cooldown: 2) (Passive)
Has a 35% chance of placing a [Fear] debuff on the target for 1 turn when this Champion inflicts a critical hit.
Upgrades: Lvl. 2: Cooldown -1
Horrors Beyond (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by targets under [Fear] debuffs.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.8*DEF
Overall Grading*: Average
Taste of Oblivion
Attacks 1 enemy. Has a 35% chance of placing a [Fear] debuff for 1 turn. This attack will always be critical if the target is under a [Fear] or [True Fear] debuff.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3*DEF
Overall Grading*: Godlike
Stars Align (Passive)
[Passive Effect]
Increases the chance of enemy skills failing by 15% when those enemies are under [Fear] or [True Fear] debuffs.
[Active Effect]
Prevents this Champion’s death and keeps this champion alive on 1 HP when hit by a fatal hit, then removes all buffs and debuffs from this Champion. After preventing this Champion’s death, fully heals them and fully depletes their Turn Meter.
Then, has an 80% chance of placing a [Fear] debuff on all enemies for 1 turn.
Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be resisted or blocked.
Astral Terrors
Attacks all enemies. Will ignore 30% of each target’s DEF against targets under [Fear] or [True Fear] debuffs. This attack is always critical against targets under [Fear] or [True Fear] debuffs.
The damage of this skill increases by 10% every time a [Fear] or [True Fear] debuff is placed on an enemy.
Secret Skill: This skill has a 40% chance to be unlocked for 1 turn whenever a [Fear] or [True Fear] debuff is placed on an enemy
Damage Rating
Multiplier: 0.1*FearCountInRound+3.5*DEF
Overall Grading*: Godlike
Spooky Groan (Passive)
Places a [Fear] debuff on the attacker for 1 turn whenever an ally is attacked while under an [Ally Protection] buff.
Unhinged (Passive)
Immune to [Fear] and [True Fear] debuffs. Whenever an ally’s HP drops below 50% from an enemy attack, has a 50% chance of placing a [Fear] debuff on the attacker for 1 turn. Whenever an ally dies, has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn.
Grasp of the Grave
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Places a 50% [Decrease ATK] debuff for 1 turn if the target is under a [Fear] or [True Fear] debuff.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 4.4 DEF
Reign of Sorrow (Cooldown: 4)
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], and [Provoke] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.25 HP
God Beat's Boon (Cooldown: 4)
Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.
Upgrades:
Level 2: Shield +10%
Level 3: Shield +10%
Level 4: Cooldown -1
Arrogance (Passive)
Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP.
Shatter Confidence
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases to 50% if the target is under a [Fear] or [True Fear] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/ Debuff Chance +10%
Damage Rating
Multiplier: 1.9*ATK
Overall Grading*: Strong
Laugh at Danger (Cooldown: 4) (Passive)
Laugh at Danger [P] - 4 Turn Cooldown
Whenever this champion receives a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff, instantly removes it. Then fully heals this champion, and grants an extra turn.
Dignity (Passive)
Counterattacks with the Cold Comfort skill whenever an enemy places a [Stun], [Sleep], [Freeze], [Provoke], [Fear] or [True Fear] debuff on an ally.
Spirit Touched (Passive)
Removes 1 random debuff from this Champion at the start of each turn. Will remove [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs before other debuffs.
Unchained (Passive)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Dismay (Cooldown: 4)
Attacks all enenmies. Has a 75% chance of decreasing each enemy’s Turn Meter by 50%. If there are any enemies under [Fear] or [True Fear] debuffs, will also fill this Champion’s Turn Meter by the amount those enemies lose.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Harbinger (Cooldown: 3)
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Fills this Champion’s Turn Meter by 25% after the attack. If the target is under a [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1
Smell Fear
Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. If the target is under a [Fear] or [True Fear] debuff, has a 65% chance of decreasing the duration of all of the target’s buffs by 1 turn instead.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
False Death (Passive)
Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing [Fear] debuff on all the enemies for 1 turn whenever an ally is revived.
Hunter's Howl (Cooldown: 5)
Places a 50% [Increase ATK] buff on all allies for 3 turns, then attacks 1 enemy 3 times.
Each hit has a 50% chance of placing a [True Fear] debuff for 1 turn. Has a 50% chance of placing a [Fear] debuff on 2 random enemies for 1 turn if the [True Fear] debuff is placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Sky Punishment (Cooldown: 5)
Places a 50% [Increase ACC] buff on this champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 3 turns. Has a 100% chance of placing a [Fear] debuff for 1 turn instead on enemies under [Hex] debuffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.7 ATK
Rage of the Pride (Cooldown: 3)
Attacks all enemies 2 times. [Passive Effect] This champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear] and [True Fear] debuffs when this Skill is not on cooldown.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Inner Heat (Passive)
Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally of enemy is under a [HP Burn], this champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs.
Public Execution
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Dauntless (Passive)
Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff, this skill will instantly remove the debuff and fill the ally's Turn Meter by 15%.
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%
Wretched Stench (Cooldown: 5)
Attacks all enemies. Has an 85% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn on enemies under [Decrease DEF] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target.
Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs.
This chance increases to 100% if all buffs were stolen from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Rats Off To Ya (Cooldown: 4)
Attacks all enemies. Has an 80% chance of place a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4*DEF
Overall Grading*: Strong
Phantom Bulwark
[Active Effect]
Places a [Shield] buff on this champion each time an ally or enemy champion dies. The value of the [Shield] buff is equal to 50% of the dead champion MAX HP. This [Shield] buff cannot be removed, stolen or transferred.
If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead champion’s MAX HP. Does not activate when a boss or minion dies.
[Passive Effect]
Whenever an enemy hits this champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [Fear], [True Fear], [Freeze], [Provoke], [Petrification], [Sleep] and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.