Decrease DEF

Decrease DEF - 30%
Decreases the Champion’s Battle DEF by 30%

Decrease DEF - 60%
Decreases the Champion’s Battle DEF by 60%
164 skills that apply 'Decrease DEF'
Flaming Shot
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Split Asunder (Cooldown: 4)
Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns. This debuff is guaranteed. Has a 20% chance of unlocking a secret Skill, Skypiercer, for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Swordbreak Knife (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 5.8 ATK
Precision Sabotage (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.65 ATK
Annihilation
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Strip Away (Cooldown: 4)
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or masteries, except by the passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion’s Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Overall Grading: Godlike
Nobleman's Mace
Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 2.1*ATK
Overall Grading*: Godlike
Huntmaster (Cooldown: 4)
Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Untarnished (Passive)
Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this champion, reflects them back onto the attacker.
Damage increases by 5% for each debuff on the target.
Cut
Attacks 1 enemy 2 times. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Gathering Momentum
Attacks 1 enemy. Places a 30% [Decrease DEF] debuff for 1 turn if the target's DEF is lower than this Champion's.
Damage based on: [ATK]
Overmaster (Cooldown: 5)
Attacks 1 enemy. Before attacking, has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Heals this Champion by 10% of the damage inflicted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Trampling Rampage (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Steals 7.5% of the Turn Meter from Targets under [Decrease DEF] Debuffs.
Damage based on: [ATK]
Level 2: Damage 5%
Level 3: Damage 10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4.05 ATK
Serpent Axes (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Flurry
Attacks 2 times at random. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance
Desert Wind
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Sizzling Strike
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4.3 ATK
Barrier Breach (Cooldown: 4)
Attacks all enemies. Will ignore 20% of each target’s DEF. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted if Alsgor Crimsonhorn is on the same team.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Splinter Steel
Attacks 1 enemy 2 times. The first hit has a 30% of placing a [Stun] debuff for 1 turn. The second hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.9*ATK
Overall Grading*: Godlike
Brute Strength
Attacks 1 enemy. Has a 30% chance of placing a [Decrease DEF] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5', Lvl. 5: Buff/Debuff Chance +5%
Dance of Blades
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Bodkin
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Shatter Defenses (Cooldown: 3)
Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Wrath of Gods (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Render Helpless
Attacks 1 enemy. Has a 50% chance of placing a [Decrease DEF] debuff for 2 turns. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Damage multiplier: 4 ATK
Barrel Through (Cooldown: 5)
Attacks all enemies. Places a 30% [Decrease C. DMG] debuff and a 50% [Decrease ATK] debuff for 2 turns on targets whose ATK is higher than their DEF. Places a 30% [Decrease SPD] debuff and a 60% [Decrease DEF] debuff for 2 turns on targets whose ATK is equal to or lower than their DEF.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Crush The Wall (Cooldown: 4)
Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Crumbling Blast (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Finisher (Cooldown: 5)
Attacks all enemies. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking. If the target has a [Weaken] debuff, places a 60% [Decrease DEF] debuff on the target for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1
Lethal Confusion (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +15%
Marked for Destruction
Attacks 1 enemy 4 times. Has a 20% chance placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%
Ancestral Spirits (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Cooldown -1
Energy Bolt
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +20%
Chaos Armor (Passive)
Each time this Champion is hit, has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the attacker for 1 turn.
Cursed Sword
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff OR a 100% [Heal Reduction] debuff OR a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK] RB Heal Reduction BF Decrease SPD
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Siren's Wail (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Midnight Ritual (Cooldown: 6)
Removes all buffs from enemies. Places a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Excruciate (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [Hex] Debuff and 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4*ATK
Overall Grading*: Godlike
Corrode
Attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Sundering Chop
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%
Vile Arrows
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.
Damaged based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.2 ATK
Glowing Mark (Cooldown: 6)
Has a 60% chance of placing a 60% [Decrease DEF] debuff all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn.
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Temptation (Cooldown: 4)
Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1, Lvl. 7: Buff/Debuff Chance +10%
Vile Blades
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +5%
Level 9: Buff/Debuff Chance +5%
Damage Multiplier: 1.6 ATK
Soul Rend
Attacks 1 enemy. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Adamantine Teeth (Cooldown: 3)
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%
Shadow Field (Passive)
Decreases the damage received by 50% if damage from a single hit exceeds 30% HP. Places a 30% [Decrease DEF] debuff for 2 turns on the attacker if the attack is critical.
Superheated Hammer
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Flame Eruption (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Level 6: Cooldown -1
Unflagging Assault
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100%
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 0.02*Enemy MAX HP or 2.5*ATK
Overall Grading*: Godlike
Fey Protection (Cooldown: 4)
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Places a [Shield] buff on this Champion for 3 turns equal to 30% of the damage inflicted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Damage multiplier: 1.8 ATK
Furious Defense (Passive)
Has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns when attacking targets with higher DEF than this Champion. Has a 20% chance of decreasing the damage taken by 20% when attacked by enemies with higher ATK than this Champion.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Big Game Hunter (Cooldown: 5)
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Awful Crooning (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 3.4 ATK
Scale Hacker
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Mete Punishment
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 1.8*DEF
Vow of the Dwarves (Cooldown: 5)
Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Arcane Tempest (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff an a 50% [Decrease ACC] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Deep Ambush (Cooldown: 3)
Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Damage +5%
Level 8: Damage +10%
Level 9: Buff/Debuff Chance +10%
Damage Multiplier: 3 ATK
Crushing Impact
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%
Gleam of Avarice (Cooldown: 5)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns.
Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Cut Apart (Cooldown: 4)
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1
Spraydown (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4.6*ATK
Hunt
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%
Insurmountable (Cooldown: 3)
Places a 60% [Decrease DEF] and a 25% [Weaken] debuff for 2 turns on 1 enemy, then attacks them. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Blade Flourish (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Razor Blade
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Slaughter Volley (Cooldown: 4)
Attacks all enemies. Places a 60% [Decrease DEF] debuff on the target for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Singing Steel (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If the target is under a [Decrease ATK] debuff, it will place a [Sleep] debuff for 1 turn. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Aegis (Cooldown: 4)
Places a 15% [Continuous Heal] buff, a 15% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns.
Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Decrease DEF] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Crumble (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns. Also has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Dismantle (Cooldown: 4)
Attacks 2 times at random. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Grave Whispers
Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Meaty Fists
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Crypt Arrows
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 2 ATK
Bring to Ruin
Attacks 1 enemy 2 times. Each Hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.5*ATK
Feast of Woe (Passive)
When attaking enemies under [Decrease DEF] debuffs, has a 50% chance of placing a [Hex] debuff on them for 2 turns.
Melancholia (Cooldown: 4)
Attacks all enemies. Places a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Damage multiplier: 3.7*ATK
Blight (Cooldown: 6)
Resets the Turn Meter of all enemies with less than 50% HP. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Venom Storm (Cooldown: 4)
Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 1.9*ATK
Overall Grading*: Strong
Baleful Eye (Cooldown: 5)
Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Axe Throw
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +10%
Shred (Cooldown: 5)
Attacks 4 times at random. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Cooldown -1, Lvl. 4: Buff/Debuff Chance +25%, Lvl. 5: Cooldown -1
Talons (Cooldown: 4)
Attacks 3 times at random. Has a 50% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Might of Ages (Passive)
At the start of each Round, places a [Shield] buff on all allies for 2 turns equal to 50% of this Champion's MAX HP. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff on the attacker for 1 turn when hit.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%
Drake's Fury (Cooldown: 3)
Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 1.8 ATK
Shear (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Flicker Step (Cooldown: 5)
While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns.
While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Withering Poison (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Chop Apart (Cooldown: 4)
Attacks 1 enemy 2 times. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Neurotoxin (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target is under a [Poison] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Buff/Debuff chance +15%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Crushing Trample (Cooldown: 5)
Attacks all enemies. Removes 1 random buff from each enemy. Has a 75% chance of removing 2 random buffs from each enemy. Places a 100% [Heal Reduction] debuff for 3 turns on enemies who have 1 or more buffs removed. Also places a 60% [Decrease DEF] debuff for 2 turns on enemies who have 2 buffs removed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Bowl Over (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Shatter Shell
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Mangle Limbs
Attacks 1 enemy 2 times. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%
Gigantic Pulverizers
Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also has a 20% chance of increasing the duration of any [Decrease DEF] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 3.7 ATK
Flatten (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 6.45 ATK
Thrashing Fit (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Battering Ram
Attacks 1 enemy. Decreases the target’s Turn Meter by 15% if the target is under a [Decrease DEF] debuff of [Decrease SPD] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Shieldsplitter
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Maelstrom Wrack (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 50% chance of placing a [Block Buffs] debuff for 2 turns. The chance of placing the [Block Buffs] debuff increases by 5% for each alive enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4.8 ATK
Start The Mayhem (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of decreasing the target's Turn Meter by 15%.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +15%, Lvl. 8: Cooldown -1
Armor Breaker (Cooldown: 5)
Attacks 1 enemy. Has an extra 15% chance of inflicting a critical hit. Places a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Batter
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10% ‘S
Staggering Hit
Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [SPD] [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Shatter Confidence
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases to 50% if the target is under a [Fear] or [True Fear] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/ Debuff Chance +10%
Damage Rating
Multiplier: 1.9*ATK
Overall Grading*: Strong
Lunatic Outburst (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.5 DEF
Cursed Blade (Cooldown: 5)
Attacks 4 times at random. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target has more than 2 debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%
Wild Surge (Cooldown: 6)
Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target’s Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP.
Dominate (Cooldown: 5)
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 2 turns. Also has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +20%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +20%
Wild Swing (Cooldown: 4)
Attacks all enemies. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Manglestorm (Cooldown: 5)
Attacks all enemies. Places a 30% [Decrease DEF] debuff on the target for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Stinging Rebuke (Cooldown: 4)
Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease DEF] for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Cooldown -1
Crack Armor (Cooldown: 5)
Attacks all enemies 3 times. After the first hit, has a 50% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Devil Hunt
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% of placing a 60% [Decrease DEF] debuff instead if the target is under 2 or more debuffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4 ATK
Steel Parting (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.8 ATK
Oni's Rage (Cooldown: 4)
Attacks 1 enemy. Places a 60% [Decrease DEF] and 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Dire Whorl (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.9 DEF
Overall Grading: Strong
Shatterbold
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15% when used against Bosses.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.7 ATK
Spreading Chaos
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will Attack all enemies instead if the target is under 4 or more debuffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4.2 ATK (Single Target), 2.6 ATK (AoE)
Pressure Points (Cooldown: 4)
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Confusion Reigns (Cooldown: 4)
Attacks all enemies. Has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Overall Grading: Strong
Flowing Style (Cooldown: 5)
Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Tornado Cleaver (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Battle Waltz (Cooldown: 5)
Attacks all enemies. Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Places a 60% [Decrease DEF] debuff on targets under [Decrease ATK] debuffs.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Lion's Twinclaws
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage increases by 20% if the target has less than 60% HP.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Fur Typhoon (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.3*DEF
Fiery Battleaxe
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance of placing a 60% [Decrease DEF] debuff for 2 turns on the target before attacking if the target is under a [HP Burn] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Damage Multiplier: 3.7 ATK
Chill Wind of Autumn (Cooldown: 4)
Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replace them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and debuff placement cannot be resisted.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 3.4 ATK
Overall Grading: Strong
Highpeak’s Reach (Cooldown: 4)
Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5 ATK
Overall Grading: Strong
Silvern Slash
Attacks 1 enemy. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 3.3*ATK
Overall Grading*: Strong
Dagger Storm
Attacks 1 enemy 2 times. Before attacking, places a 15% [Increase C.RATE] buff on this Champion for 2 turns.
The first hit has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance =10%
Level 8: Cooldown -1
Level 9: Cooldown -1
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Strong
Ruthless Assassin
Each hit from this Champion deals an extra 5% damage if the target is under [Decrease DEF] or [Weaken] debuffs.
Deals an extra 10% damage if the target is under both [Decrease DEF] and [Weaken] debuffs.
Squall of Shafts (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.9 ATK
Overall Grading: Strong
No Respite (Cooldown: 4)
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 60% [Decrease Def] debuff, a 25% [Weaken] debuff, and a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 2.3 ATK
Overall Grading: Strong
Under The Skin
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target’s RES if Oella is on the same team.
If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.6*ATK
Overall Grading*: Strong
Mass Impalement (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Splendor (Passive)
Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.
Sow Feebleness (Cooldown: 6)
Attacks 1 enemy. Has a 60% chance of placing a 60% [Decrease DEF] debuff and a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Snow Flurry (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Damage Multiplier: 2.2 ATK
Puncture Bolts (Cooldown: 3)
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Undermine (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Rune Shatter (Cooldown: 4)
Attacks all enemies 2 times. Each hit ignores 10% of each target’s DEF for every [Leech], [Decrease DEF] and [Block Active Skills] debuff they are under.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 2.5 ATK
Sacred Flame
Attacks 1 enemy. Has a 10% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Sow Confusion (Cooldown: 5)
Attacks 1 enemy. Places a 30% [Decrease DEF] debuff for 2 turns. Places a 30% [Decrease DEF] debuff on all enemies for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Rush
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +15%
Piercing Bolt (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Cooldown -1
Harrying Shot
Attacks 1 enemy. Has a 10% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Damage +10%
Blind With Infatuation (Cooldown: 3)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] and a [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Piercing Shotels
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
(Damage Multiplier: 3.2 ATK)
Grave Chill
Attacks all enemies. Has a 20% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%
Break Defense
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%
Profane Glaive
Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Murderer's Craft
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns before attacking.
If 5 or more enemies are alive does the following attack instead: Attacks all enemies. places a 25% [Increase ATK] buff on this champion for 2 turns before attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Wretched Stench (Cooldown: 5)
Attacks all enemies. Has an 85% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn on enemies under [Decrease DEF] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Blood Chill (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 75% chance of placing a 60% [Decrease DEF] debuff instead if the target is under a [Poison] debuff.
Damage based on: [ATK]
Upgrades Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Grave Rot
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns. This chance increases by 20% for each debuff placed on this Champion.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Terror Scourge
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of granting an Extra Turn.
Damage based on: [ATK] [HP]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Unbearable Assault
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Cold Grasp (Cooldown: 3)
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a [Freeze] debuff for 1 turn if the target is currently under a [Decrease SPD] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Vine Trap (Cooldown: 5)
Attacks 3 times at random. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1
Hex of Years (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Places a 60% [Decrease DEF] debuff for 2 turns if a [Weaken] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +15%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Buff/Debuff Chance +15%
Mind Shroud (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Active Skills] debuff for 2 turns.
If both debuffs are placed, places a [Perfect Veil] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Bare Fangs
Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Damage +10%