Block Debuffs

Block Debuffs
While this buff is active, the Champion is immune to all debuffs. Instant negative effect such as Decrease Turn Meter are not affected and work as normal.
49 skills that apply 'Block Debuffs'
Fortify (Cooldown: 4)
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Well-Used Axe (Cooldown: 5)
Attacks 1 enemy. Will ignore 35% of target's DEF if the target is under a [Fear] or a [True Fear] debuff.
Places a 30% [Increase SPD] buff for 2 turns, a [Revive On Death] buff for 2 turns, and a [Block Debuffs] buff for 1 turn on this Champion if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Beauty's Allure (Cooldown: 6)
Heals all allies by 40% of their MAX HP. Places a [Block Debuffs] buff for 2 turns on Champions under [Increase DEF] buffs.
If a Champion is fully healed by this Skill, also places a [Shield] buff on them for 2 turns equal to 25% of the Champion's HP.
Upgrades: Lvl. 2: Heal +10%, Lvl. 3: Heal +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Lordly Embrace (Cooldown: 3)
Removes all debuffs from a target ally, then places a [Block Debuffs] buff for 2 turns and heals that ally by 75% of their MAX HP.
Heals all other allies by 20% of their MAX HP and fills their Turn Meters by 15% if the target is fully healed by this Skill.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Cooldown -1
Totemic Power (Cooldown: 6)
Places a [Block Debuffs] buff on all allies for 1 turn and a 60% [Increase DEF] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1, Lvl. 4: Cooldown -1
Immortal Skies (Cooldown: 6)
Removes all debuffs from all allies, then places a [Revive On Death] buff and a [Block Debuffs] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Tiger's Strength (Cooldown: 6)
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
Upgrades
Level 2: Cooldown -1
Level 8: Cooldown -1
Level 4: Cooldown -1
Dark Shroud (Cooldown: 4)
Places a [Shield] buff and a [Block Debuffs] buff on all allies for 2 turns. The shield is proportional to this Champion's MAX HP.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +5%, Lvl. 5: Cooldown -1
Tricks and Treats (Cooldown: 4)
Attacks all enemies. Has a 40% chance of stealing 1 random buff from each target.
Places a [Block Debuffs] buff on all allies for 2 turns if any buff is stolen.
Places a [True Fear] debuff for 1 turn on enemies who have buffs stolen.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Master of Summons (Cooldown: 6)
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns.
Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving.
If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Dark Gift (Cooldown: 6)
Removes all debuffs on all allies. Places a [Block Debuffs] buff on all allies for 1 turn.
Upgrades: Lvl. 2: Cooldown -1
Shroud of Souls (Cooldown: 5)
Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns.
Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Everlasting Fury (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns. This buff cannot be removed. Places a [Block Debuffs] buff on this Champion for 2 turns. Grants an Extra Turn. 9g Block Debuffs
Upgrades: Lvl. 2: Cooldown -1
Forebear's Boon (Cooldown: 5)
Places a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Block Debuffs] buff on the target ally for 1 turn if they have less than 100% HP.
Upgrades: Lvl. 2: Cooldown -1
Ancestral Shield (Cooldown: 5)
Places a [Block Debuffs] buff on all allies for 1 turns. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Shatter Falsity (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.15*HP
Utter Destruction (Cooldown: 4)
Attacks 1 enemy. Enemies killed by this skill cannot be revived. Places a [Block Debuffs] buff on this Champion for 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Gold-Mad Frenzy (Cooldown: 4)
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed.
The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Debuffs] buffs.
Upgrades: Lvl. 2: Cooldown -1
Resilient Glow (Cooldown: 5)
Places a [Block Debuffs] buff and a 50% [Increase ATK] on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. The [Shield] buff cannot be removed.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Excoriating Light (Cooldown: 4)
Attacks all enemies. Before attacking, has a 50% chance of removing and [Block Debuffs] buffs from all enemies.
Also has a 50% chance of placing a [Block Buffs] debuff on all enemies for 2 turns after attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.24*HP
Overall Grading*: Weak
Wings of Shelter (Cooldown: 5)
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Unnatural Vigor (Cooldown: 4)
Places a 25% [Ally Protection] buff on all allies for 2 turns. Places a [Block Debuffs] buff on this Champion for 2 turns. Removes all debuffs from this Champion.
Upgrades: Lvl. 2: Cooldown -1
Prayer (Cooldown: 5)
Places a [Block Debuffs] buff and a [Counterattack] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Sepulcher Shield (Cooldown: 5)
Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Defend the Nest (Cooldown: 5)
Places a 50% Ally Protection buff on an ally for 2 turns, then a [Block Debuffs] buff on that ally for 1 turn.
Also places a [Shield] buff on this champion for 2 turns equal to 20% of this champion’s MAX HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Shed Skin (Cooldown: 4)
Removes all debuff from all allies, then heals them by 10% of their MAX HP. Heals each ally by an extra 5% of their MAX HP for each debuff removed from them. Also places a [Block Debuffs] buff on all allies by 2 turns.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
Attunement (Cooldown: 6)
Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a 60% [Increase DEF] buff for 2 turns and a [Block Debuffs] buff for 1 turn on all allies whose DEF is higher than their ATK.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Chameleon (Passive)
Places a [Block Debuffs] and a 25% [Strengthen] buff on this Champion for 1 turn, and a 15% [Continuous Heal] buff for 2 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Scales of the Ages (Cooldown: 6)
Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Shield] buff on all allies for 2 turns. The [Shield] buff is equal to 20% of this champion’s MAX HP.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Ancient Blood (Cooldown: 7)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Plasm Rebirth (Cooldown: 6)
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on all allies for 2 turns. Will place the [Block Debuffs] buff even if there are no dead allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Protection of Gods (Cooldown: 4)
Places a [Block Debuffs] buff on all allies for 1 turn, then places a [Shield] buff on all allies for equal to 30% of this Champion's MAX HP for 2 turns. Heals all allies by 25% of their MAX HP.
Upgrades: Lvl. 2: Cooldown -1
Befuddle (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Will ignore [Block Debuffs] and [Block Damage] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.9*DEF
Unchained (Passive)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Keeper (Cooldown: 5)
Places a [Block Debuffs] buff on all allies for 1 turn. Also places a 30% [Increase DEF] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Perfect Body (Cooldown: 6)
Removes all debuffs from all allies, then places a [Block Debuffs] buff on them for 2 turns. Also heals all allies by 35% of their MAX HP, and by a further 5% for each debuff removed from them.
Upgrades:
Level 2: Heal +10%
Level 3: Heal +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Level 6: Cooldown -1
Rallying Bellow (Cooldown: 4)
Removes all debuffs from all allies, then places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's HP. Heals each ally by an extra 10% of this Champion's MAX HP for each debuff removed from them.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +5%, Lvl. 5: Heal +5%
Beastly Bellow (Cooldown: 4)
Has a 75% chance of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
Removes all debuffs from this Champion before placing the [Block Debuffs] and [Increase DEF] buffs if Minaya is on the team.
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Cooldown -1
Otherworld Infusion (Cooldown: 5)
Places a [Block Debuffs] buff and a [Revive on Death] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Nature's Paths (Cooldown: 5)
Has a 75% chance of removing all debuffs from all allies.
Places a [Block Debuffs] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
Angelsong (Cooldown: 4)
Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death Buff] on all allies for 2 turns. The [Revive on Death] buff cannot be removed.
Upgrades:
Level 2: Cooldown -1
Everwinter (Cooldown: 5)
Places a [Block Debuffs] buff on all allies for 2 turns. Also has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills this champion’s Turn Meter by 15% for each [Freeze] debuff placed by this skill.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Holy Blood (Cooldown: 4)
Places a [Block Debuffs] on all allies for 1 turn and a 15% [Continiuous Heal] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Prayer of Comfort (Cooldown: 6)
Places a [Block Debuffs] buff on all allies for 1 turn.
Places a [Shield] buff equal to 30% of this Champion's MAX HP on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Might of Undeath (Cooldown: 4)
Places a [Block Debuffs] buff on all allies for 1 turn. Also places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Disturbing Infusion (Cooldown: 4)
Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns.
The [Ally Protection] buff cannot be removed.
Upgrades: Lvl. 2: Cooldown -1
Arise My Minions (Passive)
Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns.
The [Ally Protection] buff cannot be removed.
Twisted Devotion (Cooldown: 5)
Places a 30% [Increase DEF] buff on all allies for 2 turns and a [Block Debuffs] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Whirlwind Romance (Cooldown: 6)
Fills the Turn Meters of all allies by 10% and places a [Block Debuffs] buff, a 60% [Increase DEF] buff, and a 30% [Increase SPD] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1