Block Damage

Block Damage
Makes the Champion immune to all forms of damage.
37 skills that apply 'Block Damage'
Charmed Life (Passive)
Places one of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, or a [Block Damage] buff.
Giving All (Cooldown: 3) (Passive)
[Passive Effect] Revives all dead allies with 50% HP and 75% Turn Meter whenever this Champion is killed.
[Active Effect] Places a [Block Damage] buff on all allies for 1 turn whenever an ally receives a [Bomb], [Poison] or [HP Burn] debuff. If there are multiple Champions on the team with this Skill, only one will activate. This skill’s Cooldown Only Applies to its Active Effect
Invincible Aura (Cooldown: 6)
Places a [Block Damage] buff on all allies for 1 turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Resounding Rally (Cooldown: 6)
Fully heals a target ally. Also places a [Block Damage] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Stampede (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.25*HP
Self Sacrifice (Cooldown: 6)
Revives all dead allies to 35% HP. Places a [Block Damage] buff on all allies except this Champion for 1 turn. This Champion will receive damage equal to 25% of their MAX HP. This will happen even if it kills this Champion.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +5%, Lvl. 5: Cooldown -1
Vile Tongue (Cooldown: 4)
Attacks 4 times at random. Each hit has a 75% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1
Deflect (Cooldown: 4)
Places a [Block Damage] buff on an ally for 1 turn.
Upgrades: Lvl. 2: Cooldown -1
Devoted Servants (Cooldown: 6)
Places a [Block Damage] buff on all allies for 2 turns.
[Passive Effect]
Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Pyroclastic Claw
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.8*DEF
Feast of Agony (Passive)
Increases this Champion’s DEF by 5% for each ally under a [Block Damage] buff.
Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.
Channel the Bloodline (Cooldown: 5)
Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Brass Clad (Cooldown: 4) (Passive)
Passive Effect: Whenever an ally is attacked while under [Block Damage] buff placed by this champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn.
Active Effect: If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Cheers! (Cooldown: 6)
Revives an ally with 50% HP and fills their Turn Meter by 50%. Places a [Block Damage] buff on that ally for 1 turn.
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Diamond Skin (Cooldown: 4) (Passive)
Passive Effect: Places a [Block Damage] Buff on this champion for 1 turn at the start of each round. Active Effect: Blocks incoming damage and places a [Block Damage] Buff on this champion for 1 turn when they receive a hit that would drop their HP below 30%
Deadly Ballet (Cooldown: 4)
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Unkillable], [Block Damage], [Increase DEF], [Ally Protection], and [Shield] buffs. Grants an extra turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Overall Grading: Godlike
Uncanny Transfer (Cooldown: 6)
Swaps HP with an ally. If this Champion’s HP is equal to or higher than the target’s HP after the swap, fills this Champion’s Turn Meter by 40%, places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion’s HP is lower than the target’s HP after the swap, fills the target’s Turn Meter by 40%, places a 30% [Increase SPD] buff on them for 2 turns, and places a [Block Damage] buff on this Champion for 1 turn. Also places to 15% [Continuous Heal] buffs on this Champion for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Withstand (Cooldown: 8) (Passive)
Revives this Champion to 30% HP when killed and places a [Block Damage] buff for 1 turn
Resurrect (Cooldown: 7)
Revives 2 random dead allies with 25% HP. Places a [Block Damage] buff on the revived allies for 1 turn.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +10%, Lvl. 4: Heal +15%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Heart Stopper (Cooldown: 4)
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs.
Grants an Extra Turn if this attack kills an enemy. Also rests the cooldown of the [Venom Storm] skill if this attack kills 2 enemies.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Average
Last Gaps (Cooldown: 6) (Passive)
Places a [Block Damage] buff on this Champion for 1 turn whenever their HP drops below 30%
Crown Breaker (Cooldown: 5)
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Places a [Block Damage] buff on this Champion for 1 turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5*ATK
Eldritch Ground (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Block Damage] buff for 1 turn on allies with less than 30% HP.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Final Spite (Cooldown: 5) (Passive)
Places a 30% [Increase SPD] buff and a [Block Damage] buff on this Champion for 1 turn whenever this Champion’s last living ally is killed.
Born Survivor (Cooldown: 5) (Passive)
Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally's HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn.
Upgrades: Lvl. 2: Cooldown -1
Calamity Torrent (Cooldown: 5)
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Decreases the target’s MAX HP by 50% of the damage inflicted. Places a [Block Damage] buff on this Champion for 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.6 ATK
Befuddle (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Will ignore [Block Debuffs] and [Block Damage] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.9*DEF
True Smite (Cooldown: 4)
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Blooded Grit (Passive)
Places a [Block Damage] buff on this Champion for 1 turn whenever their HP drops below 50%.
Kyoku's Horde (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Block Damage] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Ukko's Mercy (Cooldown: 6)
Revives all dead allies with 40% HP, then places a [Block Damage] buff on them for 1 turn.
Also places a 30% [Increase SPD] buff on all allies for 2 turns. Will place the [Increase SPD] buff even if there are no dead allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Mistwood Healing
Removes all debuffs from a target ally, then heals that ally by 40% of their MAX HP. This Heal can be Critical. If the target ally is not fully healed, places a [Block Damage] buff on them for 2 turns. If the ally is fully healed, fills their Turn Meter by 50%.
Level 2: Heal +10%
Level 3: Heal +10%
Level 4: Cooldown -1
Merciful Partner (Cooldown: 5) (Passive)
Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever H kills an enemy.
Zone of Protection (Cooldown: 6)
Places a [Block Damage] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Taunt (Cooldown: 4)
Attacks 4 times at random. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Selfless Partner (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Block Damage] buff on this Champion for 1 turn.
[Only available when Temptress is on the same team]
Upgrades: Lvl. 2: Cooldown -1
Malice Unleashed
Attacks 1 enemy.
Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal or higher than this champion’s ATK, this attack gains a bonus damage multiplier, equal to the target’s ATK. Not applicable to Bosses. If the target’s ATK is less than this Champion’s ATK, this attack will ignore 50% of the target’s DEF.
This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
Damage Rating
Multiplier: Boss: 7.5*ATK Champions: (7.5*ATK+Target Attack if Target has more Attack)
Overall Grading*: Godlike