Ally Protection

Ally Protection - 25%
The Caster Champion takes 25% of direct damage inflicted upon the Target Champion. Self-inflicted damage and Poison do not trigger this effect. Each Champion uses their respective DEF values for mitigating damage.

Ally Protection - 50%
The Caster Champion takes 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage and Poison do not trigger this effect. Each Champion uses their respective DEF values for mitigating damage.
54 skills that apply 'Ally Protection'
Aegis (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Shield] buff on this Champion equal to 40% of this Champion's MAX HP for 2 turns. This buff cannot be removed.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Comrades in Arms (Cooldown: 5)
Places a 25% [Ally Protection] buff on the ally with the lowest HP for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Bodyguard (Cooldown: 5)
Places a 60% [Increase DEF] buff on this Champion for 3 turns. Also places a 50% [Ally Protection] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
In Their Midst (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Phoenix Rite (Cooldown: 6)
Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Bottoms Up (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 25% [Strengthen] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Exalted Guardian (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Somnolence (Passive)
Heals this champion by 3% of their MAX HP, and all allies except this champion by 1% of this champion’s MAX HP, every time a [Poison] debuff ticks on an enemy.
Whenever an ally is attacked while under an [Ally Protection] buff, has a 40% chance of placing a [Sleep] debuff on the attacker for 1 turn.
Heady Fumes (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Animus Infusion (Cooldown: 4)
Heals a target ally by 20% of this Champion’s MAX HP, then balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP.
After balancing HP, Places a 50% [Ally Protection] buff on the initial target for 2 turns.
Level 2: Heal +10%
Level 3: Heal +10%
Level 4: Heal +10%
Level 5: Heal +10%
Sinister Allies (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Damage multiplier: 3.5 DEF
Unholy Contract (Cooldown: 4)
Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 40% of this Champion's MAX HP.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Cooldown -1
Infernal Minions (Cooldown: 4)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Shoulder the Weight (Cooldown: 5)
Places a 25% [Ally Protection] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Besieger's Bane (Passive)
Whenever an ally is attacked while under an [Ally Protection] buff, places a 50% [Decrease ATK] debuff on the attacker for 1 turn.
Coordinated Defense (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Fend Them Off (Cooldown: 5)
Places a 50% [Ally Protection] buff and a 15% [Continuous Heal] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Heartstrong (Cooldown: 5) (Passive)
At the start of each turn, places a 50% [Ally Protection] buff for 2 turns on the ally with the lowest HP. Will not be placed on this Champion.
Also places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
Crack Shot (Cooldown: 6)
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 6*ATK
Overall Grading*: Godlike
Aegis (Cooldown: 4)
Places a 15% [Continuous Heal] buff, a 15% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns.
Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Decrease DEF] buff on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Cover (Cooldown: 4)
Places a 50% [Ally Protection] buff on a target ally for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Warped Guidance (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Unnatural Vigor (Cooldown: 4)
Places a 25% [Ally Protection] buff on all allies for 2 turns. Places a [Block Debuffs] buff on this Champion for 2 turns. Removes all debuffs from this Champion.
Upgrades: Lvl. 2: Cooldown -1
Deadly Ballet (Cooldown: 4)
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Unkillable], [Block Damage], [Increase DEF], [Ally Protection], and [Shield] buffs. Grants an extra turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Overall Grading: Godlike
It's Alive (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies except this Champion for 3 turns. Heals this Champion by 50% of their MAX HP. Places a 15% [Continuous Heal] buff on this Champion for 3 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Quality Minions (Cooldown: 5)
Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Bound to Serve (Cooldown: 5)
Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 1 turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Pack Leader (Cooldown: 5)
Places a 50% [Ally Protection] and a 60% [Increase DEF] buff on all allies for 2 turns
Upgrades: Lvl. 2: Cooldown -1
Centuried Vigor (Cooldown: 4)
Attacks all enemies. Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places two 15% [Continuous Heal] buffs on this Champion for 1 turn. Increases the duration of all ally buffs by 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Violence Locus (Passive)
Increases this champion’s RES by 20 and DEF by 10% for each [Ally Protection] buff on allies. Also increases ally RES by 15 and DEF by 5% for each [Ally Protection] buff on allies. If there are multiple Champions on the team with this skill, only one will activate. Counterattacks whenever an ally under an [Ally Protection] buff is attacked. Can occur once per enemy turn.
Conduit of Agonies (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Fungal Privilege (Cooldown: 4)
Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP, then places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Will also heal all allies except this Champion by 10% of their MAX HP.
Upgrades:
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Stonewall (Cooldown: 4)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Counterattack] buff on all allies except this Champion for 2 turns. Places an [Unkillable] buff on this Champion
Upgrades: Lvl. 2: Cooldown -1
Born Survivor (Cooldown: 5) (Passive)
Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally's HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn.
Upgrades: Lvl. 2: Cooldown -1
Wall of Muscle (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Interpose (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Fills this Champion’s Turn Meter by 50%
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Kyoku's Horde (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Block Damage] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Bog Blessing (Cooldown: 5)
Places a [Shield] buff equal to 15% of this champion’s MAX HP and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also heals this champion by 25% of their MAX HP and places a 30% [Reflect Damage] buff on them for 3 turns. The heal increases by 2.5% for each [Poison] debuff on the enemy team.
Upgrades:
Level 2: Heal +5%
Level 3: Heal +10%
Level 4: Shield +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Intervene (Cooldown: 5)
Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Vermin Vitae (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Also places a 30% [Reflect Damage] buff on all allies for 2 turns, then heals this Champion by 50% of their MAX HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Pierce the Carapace (Cooldown: 4)
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 5 ATK
Overall Grading: Strong
Living Barricade (Cooldown: 6)
Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Aldo places a 30% [Increase DEF] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Bark Flesh (Cooldown: 6)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Strengthen] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Divine Immanence (Cooldown: 4)
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen] and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills and enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.8 ATK
Stalwart Guardian (Cooldown: 4)
Places a 50% [Ally Protection] buff and a 60% [Increase DEF] the target for 2 turns. Also places a 15% [Continuous Heal] on this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Hold Out (Cooldown: 4)
Removes all debuffs from one ally, then places a 50% [Ally Protection] buff on that ally for 2 turns.
Upgrades:
Level 2: Cooldown -1
Cold Company (Cooldown: 4)
Attacks all enemies. Will ignore [Strengthen], [Ally Protection] and [Unkillable] buffs on enemies under a [Freeze] debuff. Then, has a 100% chance of placing a [Freeze] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.8*ATK
Overall Grading*: Godlike
Disturbing Infusion (Cooldown: 4)
Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns.
The [Ally Protection] buff cannot be removed.
Upgrades: Lvl. 2: Cooldown -1
Legion of the Damned (Cooldown: 5)
Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills.
Grants an Extra Turn if this attack does not kill the target.
Upgrades: Lvl. 2: Cooldown -1
Arise My Minions (Passive)
Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns.
The [Ally Protection] buff cannot be removed.
Unsleeping Aegis (Passive)
Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion.
Also decreases the cooldown of this Champion's Legion of the Damned Skill by 2 turns if the [Shield] buff is placed.
Selfless Partner (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Block Damage] buff on this Champion for 1 turn.
[Only available when Temptress is on the same team]
Upgrades: Lvl. 2: Cooldown -1
Soul Bounty (Cooldown: 5)
Places a 25% [Strengthen] buff on all allies for 2 turns and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Malice Unleashed
Attacks 1 enemy.
Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal or higher than this champion’s ATK, this attack gains a bonus damage multiplier, equal to the target’s ATK. Not applicable to Bosses. If the target’s ATK is less than this Champion’s ATK, this attack will ignore 50% of the target’s DEF.
This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
Damage Rating
Multiplier: Boss: 7.5*ATK Champions: (7.5*ATK+Target Attack if Target has more Attack)
Overall Grading*: Godlike