Weaken

Weaken - 15%
Increases damage received by the Target Champion by 15%.

Weaken - 25%
Increases damage received by the Target Champion by 25%.
102 skills that apply 'Weaken'
Daunting Violence (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4.1*DEF
Overall Grading*: Strong
Hew
Attacks 1 enemy. Has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Death Warrant (Cooldown: 6)
Attacks 1 enemy. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage is increased by 75% if this Champion has full HP.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +20%
Untarnished (Passive)
Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this champion, reflects them back onto the attacker.
Damage increases by 5% for each debuff on the target.
Bloody Swath (Cooldown: 5)
Attacks 1 enemy. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Fearsome Iron Slab (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns before attacking.
Damage based on: [ATK]
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Damage 10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 6.2 ATK
Chaos Tempest (Cooldown: 4)
Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff +5%, Lvl. 5: Buff/Debuff +10%, Lvl. 6: Buff/Debuff +10%, Lvl. 7: Cooldown -1
Veinfire Venom (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +10%
Damage Multiplier: 3.2 ATK
Enfeebling Tips (Cooldown: 6)
Attacks all enemies. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Deaden Reactions (Cooldown: 4)
Attacks 1 enemy. Before attacking, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Damage multiplier: 6.6 ATK
Maximum Carnage (Cooldown: 3)
Attacks 3 times at random. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. The chance of placing the [Weaken] debuff increases to 100% on critical hits.
Damage based on: [DEF] [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Wearying Tactics (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Damage +10%
Level 8: Buff/Debuff Chance +10%
Level 9: Damage +10%
Damage Multiplier: 4.5 ATK
Crackling Blade
Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%
Mark for Death (Cooldown: 4)
Attacks 1 enemy. Places a 25% [Weaken] debuff on the target for 3 turns if the target has a [Heal Reduction] debuff. This debuff cannot be resisted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Apathy (Cooldown: 3)
Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Heals this Champion by 30% of the damage inflicted, then heals all allies with any surplus heal.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Destabilize
Attacks 1 enemy 2 times. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Siren's Wail (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Sweeping Dismissal (Cooldown: 4)
Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Glowing Mark (Cooldown: 6)
Has a 60% chance of placing a 60% [Decrease DEF] debuff all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn.
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Exemplar of Skill
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. This debuff cannot be resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Rating
Multiplier: 2.4*ATK
Overall Grading*: Average
Lay On
Attacks 1 enemy. Has a 30% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10% Ap a
Deathmark
Attacks 1 enemy. Has a 40% chance of placing a 15% [Weaken] debuff for 1 turn. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +20%, Lvl. 7: Damage +10%, Lvl. 8: Buff/Debuff Chance +20%
Festering Caress
Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Curse of Writhing (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Pyroclastic Claw
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.8*DEF
Shivering Malady
Attacks 1 enemy. Has a 25% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Hunter's Mark (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Feebleness Curse
Attacks 1 enemy. Places a 15% [Weaken] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Crush the Weak (Cooldown: 3)
Attacks all enemies. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns. Deals extra damage to enemies with the [Weaken] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Flame Eruption (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Level 6: Cooldown -1
Soul Shrivel (Cooldown: 4)
Attacks all enemies. Has 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Hefty Flail
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%
Triumph Cry (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Fury of the King
Attacks all enemies.
Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns.
Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.5*DEF
Overall Grading*: Strong
Vow of the Dwarves (Cooldown: 5)
Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Statis Strike (Cooldown: 6)
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Gleam of Avarice (Cooldown: 5)
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns.
Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Spraydown (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4.6*ATK
Gaze of Justice
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%
Stinging Rebuke (Cooldown: 4)
Attacks 1 enemy 2 times. Has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Insurmountable (Cooldown: 3)
Places a 60% [Decrease DEF] and a 25% [Weaken] debuff for 2 turns on 1 enemy, then attacks them. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Pincer Attack (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
High Stance
Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target’s skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target’s skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Somnolent Toxin (Cooldown: 6)
Attacks 1 enemy. Has a 45% chance of placing a [Sleep] debuff for 1 turn. Places a 15% [Weaken] debuff for 2 turns if this Skill does not place a [Sleep] debuff
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Cooldown -1
Outburst (Cooldown: 4)
Attacks all enemies 3 times. Places a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 1.35 ATK
Grip of Winter (Cooldown: 5)
Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuff. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuff.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Wasting Affliction (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Overall Grading: Strong
Backbreaker (Cooldown: 4)
Attacks all enemies. Has an 75% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance + 5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance + 10%
Level 6: Buff/Debuff Chance + 10%
Level 7: Cooldown -1
Misericorde
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 1.8*ATK
Corrupting Touch (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Chymistry (Cooldown: 5)
Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates any [Poison] debuffs and a [HP Burn] debuffs on each enemy.
Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.
Level 2: Cooldown -1
Level 3: Cooldown -1
Softening Drive
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%
- Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Baleful Eye (Cooldown: 5)
Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Drake's Fury (Cooldown: 3)
Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 1.8 ATK
Shear (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Flicker Step (Cooldown: 5)
While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns.
While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Rotlimb Decoction (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4*ATK
Overall Grading*: Average
Brew Mama
Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs.
Decreases the target’s Turn Meter by 10% if they are not under any debuffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Damage Rating
Multiplier: 3.5*ATK
Overall Grading*: Average
Flitter in Chaos
Attacks 1 enemy. Has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. This chance increases to 75% if the target is under a [HP Burn] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 3*ATK
Overall Grading*: Godlike
Wild Surge (Cooldown: 6)
Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target’s Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP.
Incinerate (Cooldown: 5)
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Clan Banner (Cooldown: 4)
Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Double Whammy
Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The second hit has a 30% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 1.8 DEF
Overall Grading: Strong
Tendon Carve (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Lay Waste (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Decrease ATK] debuff for 2 turns on those enemies who receive a [Weaken] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Split Apart
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Draught of Sleep (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Reign of Fear (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 1.9 ATK
Support Fire (Cooldown: 4)
Attacks 1 enemy has a 50% chance of placing a 15% [Weaken] debuff for 2 turns
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 6.5 ATK
Oni's Rage (Cooldown: 4)
Attacks 1 enemy. Places a 60% [Decrease DEF] and 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Three Visitations
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 1.5*ATK
Overall Grading*: Godlike
Sever Muscle
Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 3.1*DEF
Overall Grading*: Average
One-eyed Beast
Attacks 1 enemy. Will place 3 hits if the target is under 3 or more debuffs. Each hit has a 40% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 1.6*DEF
Pressure Points (Cooldown: 4)
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Downsize (Cooldown: 3)
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Damage Multiplier: 3.1 ATK
Overall Grading: Strong
Dire Twinblade
Attacks 1 enemy. Has a 30% chance of place a 25% [Weaken] debuff for 2 turns.
[Will target all enemies instead of 1 when counterattacking with this skill]
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3*ATK (Single Target) 2.5*ATK (AoE)
Overall Grading*: Average
Splintering Bash
Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Full Moon Rampage (Cooldown: 5)
Attacks 1 enemy 6 times. Heals this Champion by 25% of the damage inflicted.
Heals this Champion by 50% of the damage inflicted instead if the target is under a [Fear] or a [True Fear] debuff.
After the first hit, has a 75% chance of placing a 25% [Weaken] debuff for 3 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Death Dive
Attacks 1 enemy. Has a 30% Chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this champion for 1 turn if this attack kills an enemy under [Hex] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.5 ATK
Flowing Style (Cooldown: 5)
Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Hoodoo
Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%
Awesome Roar (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Brittleness Curse (Cooldown: 3)
Attacks 1 enemy. Places a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Vicious Spite (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Also places a 50% [Increase ATK] buff on this champion for 2 turns if the [Weaken] debuff is placed.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage multiplier: 6*ATK
Tendon Slash (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Chill Wind of Autumn (Cooldown: 4)
Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replace them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and debuff placement cannot be resisted.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 3.4 ATK
Overall Grading: Strong
Impale and Impede
Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.4*ATK
Overall Grading*: Godlike
Ruthless Assassin
Each hit from this Champion deals an extra 5% damage if the target is under [Decrease DEF] or [Weaken] debuffs.
Deals an extra 10% damage if the target is under both [Decrease DEF] and [Weaken] debuffs.
Dagger Storm
Attacks 1 enemy 2 times. Before attacking, places a 15% [Increase C.RATE] buff on this Champion for 2 turns.
The first hit has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance =10%
Level 8: Cooldown -1
Level 9: Cooldown -1
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Strong
No Respite (Cooldown: 4)
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 60% [Decrease Def] debuff, a 25% [Weaken] debuff, and a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 2.3 ATK
Overall Grading: Strong
Splendor (Passive)
Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.
Light of Sanctity (Cooldown: 5)
Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Strike Down
Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Buff/Debuff Chance +10%
Breath of Rime (Cooldown: 3)
Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 5: Damage +10%
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Strong
Awesome Presence (Cooldown: 6)
Places a [Counterattack] buff on this Champion for 2 turns. Has a 75% chance of placing a 25% [Weaken] debuff on enemies for 2 turns., Lvl. 3: Buff/Debuff Chance +15% Lvl, Lvl. 4: Cooldown -1
Blind With Infatuation (Cooldown: 3)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] and a [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Branding Iron (Cooldown: 4)
Attacks 3 times at random. Each hit has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Soul Feast (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Heals this Champion by 50% of the damage inflicted.
Damage based on: [ATK]
Level 2: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
(Damage Multiplier: 6 ATK)
Mutilate
Attacks 1 enemy 2 times. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%
Virulent Spittle (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1
Hex of Years (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Places a 60% [Decrease DEF] debuff for 2 turns if a [Weaken] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +15%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Buff/Debuff Chance +15%
Death's Bargain
Target an ally.
If the ally is alive, kills them and unlocks a Secret Skill, [Malice Unleashed]. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked, fills this champion’s Turn meter by 75%.
If the ally is dead, heals this champion by 50% of the dead ally’s MAX HP. If all allies are dead, also unlocks a secret skill, [Malice Unleashed]. Places a [Shield] buff on this champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this champion’s Turn Meter by 75%.
Level 2: Cooldown -1
Level 3: Cooldown -1