Decrease ATK

Decrease ATK - 25%
Decreases the Champion’s Battle ATK by 25%

Decrease ATK - 50%
Decreases the Champion’s Battle ATK by 50%
140 skills that apply 'Decrease ATK'
Crimson Warlord (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +15%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Swordbreak Knife (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 5.8 ATK
Perdurable (Passive)
Removes all [Decrease ATK] debuffs from all allies at the start of this Champion’s turn.
Burning Spear
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff for 2 turns if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%
Foebreaker
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 1 turn.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Steel Crusher (Cooldown: 4)
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Bloodletter (Cooldown: 4)
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 10% of the damage inflicted.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Earthshaker (Cooldown: 4)
Attacks all enemies. Places a 50% [Decrease ACC] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1
Disarm Sweep (Cooldown: 4)
Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1
Subjugate (Cooldown: 3)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 55% chance of decreasing each target's Turn Meter by 20%.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Battlefield Beacon (Cooldown: 4)
Attacks all enemies 2 times. Each hit has a 50% chance of place a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage multiplier: 2*DEF
Weapon Breaker (Cooldown: 4)
Attacks all enemies. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Huntmaster (Cooldown: 4)
Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Shatter Upon Us
Attacks 1 enemy 2 times. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit fills the Turn Meters of all allies by 5%
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +15%
Damage Multiplier: 0.12 B_HP
Overall Grading: Average
Waves of Grief (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also places a 50% [Increase ATK] buff on all allies for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Buff/Debuff Chance +10%
Level 9: Cooldown -1
Damage Multiplier: 3.2 ATK
Searing Blow
Attacks 1 enemy. Has a 25% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%
Serpent Axes (Cooldown: 4)
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Scythe
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5), Lvl. 5: Buff/Debuff Chance +5)
Sandstorm Blade
Attacks 1 enemy.
Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Chaos Tempest (Cooldown: 4)
Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff +5%, Lvl. 5: Buff/Debuff +10%, Lvl. 6: Buff/Debuff +10%, Lvl. 7: Cooldown -1
Glaive Swing (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Vicious Strike
Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5), Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10
Cripple
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Utter Rampage (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Damage multiplier: 4.1 ATK
Radiant Suffering (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Block Buffs] debuff for 2 turns. Also applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.6 DEF
Barrel Through (Cooldown: 5)
Attacks all enemies. Places a 30% [Decrease C. DMG] debuff and a 50% [Decrease ATK] debuff for 2 turns on targets whose ATK is higher than their DEF. Places a 30% [Decrease SPD] debuff and a 60% [Decrease DEF] debuff for 2 turns on targets whose ATK is equal to or lower than their DEF.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Sucker Punch
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 1 turn.
Damage based on: [ATK] [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Lunar Lance
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.3*DEF
Binding Darkness (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all the debuffs on the target by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Chaos Armor (Passive)
Each time this Champion is hit, has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the attacker for 1 turn.
Shatter Sweep (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Midnight Ritual (Cooldown: 6)
Removes all buffs from enemies. Places a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Life Shackles (Cooldown: 5)
Attacks 3 times at random. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Calamity (Cooldown: 4)
Attacks all enemies. Decreases the duration of all buffs by 1 turn. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Master of Misery (Cooldown: 4)
Attacks 1 enemy 2 times.
Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%
Rending Flames (Cooldown: 5)
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Places a 30% [Increase DEF] buff on all allies for 2 turns. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Cooldown -1
Burning Lash (Cooldown: 5)
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Withering Bolt (Cooldown: 4)
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff for 2 turns. Damage increases according to this Champion's MAX HP.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Clinging Dark (Cooldown: 4)
Attacks all enemies.
Has a 50% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Disdainful Swipe
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%
Steel Breaker (Cooldown: 5)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Agonize
Attacks 1 enemy 2 times. Has a 25% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Damage based on: [DEF] [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Darkness (Cooldown: 4)
Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Curse Feeder (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, transfers all debuffs except [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke] from all allies to this Champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Infernal Darkness (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 0.27 HP
Abyssal Seal
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 0.25 HP
Hellblight
Attacks 1 enemy. Has a 5% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Buff/Debuff Chance +10%
Corroding Catalyst (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also places a 15% [Decrease SPD] debuff for 1 turn on targets under [Poison] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Buff/Debuff Chance +20%, Lvl. 8: Cooldown -1
Fury of the King
Attacks all enemies.
Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns.
Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.5*DEF
Overall Grading*: Strong
Earthstomp (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Decreases each target’s MAX HP by 30% of the damage inflicted.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Buff/Debuff Chance +15%, Lvl. 8: Cooldown -1
Besieger's Bane (Passive)
Whenever an ally is attacked while under an [Ally Protection] buff, places a 50% [Decrease ATK] debuff on the attacker for 1 turn.
Falling Star Crush
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.6*DEF
Flail Master (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 25% of the damage inflicted.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Buff/Debuff Chance +15%, Lvl. 8: Cooldown -1
Superior Steel (Cooldown: 3)
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Puncture
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Outplayed (Cooldown: 3)
Counterattacks when attacked by enemies under [Decrease ATK] debuffs.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Elegant Disarm (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 0.22 HP
Overall Grading: Weak
Warden Staff
Attacks 1 enemy. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Damage +10%, Lvl. 9: Buff/Debuff Chance +10%
Effortless Superiority (Cooldown: 4)
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Fills this champion’s Turn Meter by 10% for each buff that has its duration decreased.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 0.25 HP
Overall Grading: Weak
Implacable (Passive)
Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK.
Humble
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +15%
Mallet Crescendo
Attacks 1 enemy 3 times. Each hit has a 15% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%
Cleaving Axe
Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full. turns if the target's Turn Meter is less than 50% full.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Maelstrom (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Decreases the Turn Meter of each target by 20% if they are not under a [Decrease ATK] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Numbing Chill (Cooldown: 4)
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Also has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns.
Damage based on: [ATK]
Weirding Dance (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns.
Also heals all allies by 15% of this Champion's MAX HP. The heal increases by 2% for each [Poison] debuff on the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1
Grasp of the Grave
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Places a 50% [Decrease ATK] debuff for 1 turn if the target is under a [Fear] or [True Fear] debuff.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 4.4 DEF
Carve Through
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.4*ATK
Overall Grading*: Strong
Scepter of Authority
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Multiplier: 4 ATK
Sword of Withering
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Blight (Cooldown: 6)
Resets the Turn Meter of all enemies with less than 50% HP. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Weight of Aeons (Cooldown: 4)
Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Death Roll
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 0.24 HP
Bone Katars
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Swordbreak cage (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Average
Blades Dissolved (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.24 HP
Overall Grading: Weak
Talons (Cooldown: 4)
Attacks 3 times at random. Has a 50% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Rending Claws
Attacks 1 enemy. Has a 35% chance of placing a [Decrease ATK] debuff for 2 turns
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Might of Ages (Passive)
At the start of each Round, places a [Shield] buff on all allies for 2 turns equal to 50% of this Champion's MAX HP. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff on the attacker for 1 turn when hit.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%
Steelmelt Acid
Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. The chance increases to 75% against targets under debuffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 1.8*ATK
Abyssal Clutch (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Tear Apart (Cooldown: 4)
Attacks 1 enemy 2 times. Has a 15% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1
Acid Blade
Attacks 1 enemy 2 times. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Neurotoxin (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target is under a [Poison] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Buff/Debuff chance +15%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Bowl Over (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Bonebreaker Stomp (Cooldown: 5)
Attacks all enemies. Has a 60% chance of placing a 50% [Decrease ATK] debuff or a 30% [Decrease C. DMG] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +20%, Lvl. 7: Cooldown -1
Gigantic Pulverizers
Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also has a 20% chance of increasing the duration of any [Decrease DEF] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 3.7 ATK
Pummel
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff on all enemies if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Harsh Discipline (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff and a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 4.25*ATK
Overall Grading*: Average
Gut Punch
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%
Bonebreaker
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Cry Havoc
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%
Dogs Of War (Cooldown: 4)
Attacks all enemies. Before attacking, instantly activates any [HP Burn] debuffs on each enemy.
Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.25*HP
Overall Grading*: Average
Lunatic Outburst (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.5 DEF
Battle Storm (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also, places a 50% [Decrease ATK] debuff on all enemies for 2 turns if Iron Brago is under an [Increase DEF] buff.
Damage based on: [DEF]
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
(Damage Multiplier: 3.7 DEF)
Mangler Gauntlet
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Buff/Debuff Chance +5%, Lvl. 9: Buff/Debuff Chance +5%
Lay Waste (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Decrease ATK] debuff for 2 turns on those enemies who receive a [Weaken] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Disarm
Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +15%, Lvl. 6: Buff/Debuff Chance +10%
Frenzy (Cooldown: 4)
Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Also has a 25% chance of placing a [Provoke] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Mortify (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4* ATK
Overall Grading*: Strong
Flinty (Passive)
Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.
Debasement
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.3 DEF
Overall Grading: Godlike
Rushing Death (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4 DEF
Monk's Spade
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Blood Curdle (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
After attacking, has an 80% chance of placing a [HP Burn] debuff for 2 turns on all enemies that this skill did not place a [Decrease ATK] debuff on.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.3*DEF
Reckless Sweep (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.2 HP
Steel Typhoon (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Dire Whorl (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.9 DEF
Overall Grading: Strong
Pressure Points (Cooldown: 4)
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Bamboozle (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.9 ATK
Overall Grading: Strong
Swamp Club
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.2 HP
Flower's Tears (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Verminlord’s Command (Cooldown: 4)
Attack all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of decreasing the detonation countdown of all [Bomb] debuffs by 1 turn, and increasing the duration of all [Poison] debuffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 4.6 ATK
Overall Grading*: Strong
Battle Waltz (Cooldown: 5)
Attacks all enemies. Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Places a 60% [Decrease DEF] debuff on targets under [Decrease ATK] debuffs.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Ukko Smash
Attacks all enemies. Has a 50% chance of placing [Decrease ATK] for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Rating
Multiplier: 2.5*ATK
Overall Grading*: Average
Misery Morningstar
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
If the target is under a [Leech] debuff, has a 100% chance of placing a 50% [Decrease ATK] debuff on the target for 2 turns before attacking.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.25*HP
Overall Grading*: Average
Rampaging Swipe (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Rust Consume You (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Average
Shadowbow
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.4*DEF
Overall Grading*: Average
Thorned Riposte
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Level 6: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 1.4*ATK
Overall Grading*: Average
Silken Spontoon
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 4.2 ATK
Overall Grading: Average
Blinding Flash (Cooldown: 6)
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Penance (Cooldown: 4)
Attacks all enemies. Has a 55% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted by targets under [HP Burn] debuffs.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 4.5*ATK
Overall Grading*: Weak
Reductive Process
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.1 DEF
Overall Grading: Strong
Mangle
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ATK] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +10%
Crystal Burst (Cooldown: 4)
Attacks all enemies. Places a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1
Brutality (Cooldown: 4)
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Strike of Dismay
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 0.23 HP
Suppression (Cooldown: 6)
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Places a [Provoke] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
In the Thick (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Has a 100% chance of placing a [Provoke] debuff for 1 turn, and a 50% [Decrease ATK] debuff for 2 turns, if this Champion's current HP is higher than the target's current HP.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1
Lightning Sanction
Attacks 1 enemy.
Has a 35% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Sword of Faith
Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff C, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%
Holy Blow
Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%
Shield Strike
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Brittleness Bane
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Dreams to Ash (Cooldown: 4)
Attacks all enemies. Places a [Block Buffs] debuff for 2 turns on targets under [Fear] debuffs.
Removes any [Increase ATK] buff from the target and replaces them with a 50% [Decrease ATK] debuff for 2 turns. Removes any [Continuous Heal] buff from the target and replaces them with a 5% [Poison] debuff for 2 turns. The number of [Poison] debuffs is equal to the number of [Continuous Heal] buffs removed.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Tomb Glaive
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Disorienting Blast (Cooldown: 3)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Rats Off To Ya (Cooldown: 4)
Attacks all enemies. Has an 80% chance of place a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4*DEF
Overall Grading*: Strong
Wave of Revulsion (Cooldown: 4)
Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive [Provoke] debuff from this skill.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Cooldown -1