# Bomb

**Bomb**

When this debuff expires, the affected Champion suffers direct damage that ignores their DEF value. The damage inflicted by the bomb scales in accordance with the Stat indicated in the Skill description.

#### 12 skills that apply 'Bomb'

**Heart Rot **(Cooldown: 5)

Attacks 1 enemy. Places two [Bomb] debuffs that detonate after 1 turn. This debuff cannot be resisted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Dark Burst **(Cooldown: 4)

Attacks 1 enemy. Has a 60% chance of placing a [Bomb] that detonates in 3 turns.

Damage based on: [ATK] [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Cruel Fate **(Cooldown: 6)

Attacks all enemies. Has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. Decreases the detonation countdown by 1 turn if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Damage +15%, Lvl. 6: Cooldown -1

**Demonic Explosives **(Cooldown: 6)

Attacks 1 enemy. Has a 60% chance of placing a [Bomb] debuff that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Cooldown -1, Lvl. 8: Cooldown -1

**Magma Blast **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Set Ablaze **(Cooldown: 5) (Passive)

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies.

**Boom Barrage **(Cooldown: 5)

Attacks all enemies. Has a 75% chance of placing a [Bomb] that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Madcap** (Passive)

Fills the Turn Meters of all allies by 10% whenever a [Bomb] debuff detonates on an enemy.

**Kindle Soulfire **(Cooldown: 5)

Attacks all enemies. Has a 50% chance of placing a [Bomb] debuff that detonates after 1 turn.**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +5%

Lvl. 8: Buff/Debuff Chance +5%

Lvl. 9: Cooldown -1

**Magma Bomb **(Cooldown: 5)

Attacks 2 times at random. Each hit has a 60% chance of placing a [Bomb] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Special Brew **(Cooldown: 4)

Attacks all enemies. Places two [Bomb] debuffs that detonate after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Blasting Powder **(Cooldown: 5)

Attacks 2 times at random.

Each hit has a 70% chance of placing a [Bomb] debuff that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1